diff options
author | B. Watson <yalhcru@gmail.com> | 2011-10-29 21:44:45 -0200 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2011-10-29 21:44:45 -0200 |
commit | ca2058fb861b3610d6abbc6c2fc00233e119616e (patch) | |
tree | 240480b5a851081f4e6eb9c57eed1cf31f3b0e9f /games/xu4/repackage.sh | |
parent | 15b7a9ab86b823c45942dc3a9c4c013c2d7f7977 (diff) |
games/xu4: Added (Ultima IV remake)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/xu4/repackage.sh')
-rw-r--r-- | games/xu4/repackage.sh | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/games/xu4/repackage.sh b/games/xu4/repackage.sh new file mode 100644 index 0000000000000..423fbb6f774f1 --- /dev/null +++ b/games/xu4/repackage.sh @@ -0,0 +1,68 @@ +#!/bin/bash + +# Repackage the official UltimaIV.zip from http://www.ultimaforever.com/ +# so that its zip file structure is the more-or-less the same as the dragon +# release listed in the .info file. Also the official release includes the +# PDF docs, so we pack them into ultima4_scanned_docs.zip like the build +# script expects. + +# The resulting package will be missing Keyboard.txt. Since the contents +# of Keyboard.txt are in the man page, I don't see it as a problem. The +# package will also have an extra copy of the map (Map.jpg), higher res +# than Map.bmp, but scanned from a creased map. + +SRCZIP="$1" +if [ -z "$SRCZIP" -o ! -e "$SRCZIP" ]; then + echo "Usage: $0 /full/path/to/UltimaIV.zip" +fi + +TMP=${TMP:-/tmp/SBo} +WORK=$TMP/u4_repackage + +set -e + +OUTPUT="$( dirname $SRCZIP )" + +rm -rf $WORK +mkdir -p $WORK +cd $WORK +unzip "$SRCZIP" + +# The manuals & map. This map is a jpeg, higher quality than the +# bmp version, except the jpeg was scanned from a map with a big +# crease in the middle. The dragon release lacks the jpeg map, +# so the SlackBuild script will be smart enough to handle the +# case where it's missing. +mkdir ultima4_scanned_docs +mv ultima4/EXTRAS/*.pdf ultima4_scanned_docs +zip -r "$OUTPUT/ultima4_scanned_docs.zip" ultima4_scanned_docs +mv "ultima4/EXTRAS/UltimaIV_Cloth Map.jpg" ultima4/Map.jpg +rm -rf ultima4_scanned_docs ultima4/EXTRAS + +# dragon release has no containing directory inside the zipfile, so work +# from here. +cd ultima4 + +# Rename some files: + +# The low-res (but not creased) map. +mv MAP.BMP Map.bmp + +# there is no KEYBOARD.TXT. Use the word doc or the man page. +# there is no README.TXT. It doesn't apply to xu4 anyway. +mv HINTS.TXT Hints.txt +mv WISDOM.TXT Wisdom.txt +mv HISTORY.TXT History.txt + +mv KEYBOARD.DOC "Keyboard Reference.doc" +# Readme.doc is different but has the same name. We don't need it anyway. +mv HINTS.DOC Hints.doc +mv THEBOOKO.DOC "The Book of Mystic Wisdom.doc" +mv THEHISTO.DOC "The History of Britannia.doc" + +zip -r "$OUTPUT/ultima4.zip" . + +if [ "$2" != "--keep" ]; then + cd $TMP + rm -rf $WORK +fi |