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authorRobby Workman <rworkman@slackbuilds.org>2011-03-14 14:11:51 -0500
committerRobby Workman <rworkman@slackbuilds.org>2011-03-14 17:31:56 -0500
commit4239f4fa557fb7db20b4a0663e9695c9a901854a (patch)
treeca12f01bbcab1dc07221e062e47a7619dccd1ebd /games/xroar
parentc7e87d0780141841a2a0ebd1887b25172c5c0f57 (diff)
libsndfile is no longer mentioned as a dep in README files.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/xroar')
-rw-r--r--games/xroar/README5
1 files changed, 0 insertions, 5 deletions
diff --git a/games/xroar/README b/games/xroar/README
index f3cc8ff62760d..46b9beb8f5981 100644
--- a/games/xroar/README
+++ b/games/xroar/README
@@ -2,11 +2,6 @@ XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo
DS and Windows. Due to hardware similarities, XRoar also emulates the
Tandy Colour Computer (CoCo) models 1 & 2.
-Optional, but recommended, is libsndfile (available from SlackBuilds.org).
-xroar uses libsndfile to support audio files (WAV, etc) as cassette
-images. It is not required for the emulator to play audio, nor is it
-required for ".cas" files (cassette data images).
-
To usefully emulate the Dragon or CoCo, you will need the images of
the system ROMs for the target system. The ROM images must be copied to
/usr/share/xroar/roms, and must be given the filenames xroar expects. See