diff options
author | B. Watson <yalhcru@gmail.com> | 2016-08-12 23:24:58 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-12 23:24:58 +0700 |
commit | cf097d5fa6ec1829ecb9933568518736698acc99 (patch) | |
tree | 35f1df9ddc18626554b25d60dc1127bff44a7dcf /games/xarchon/xarchon.SlackBuild | |
parent | fd81ce18f55827c8461ec7bca7203795451e7e7e (diff) |
games/xarchon: Added (fantasy-themed board game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/xarchon/xarchon.SlackBuild')
-rw-r--r-- | games/xarchon/xarchon.SlackBuild | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/games/xarchon/xarchon.SlackBuild b/games/xarchon/xarchon.SlackBuild new file mode 100644 index 0000000000000..c8f3c27bb9f5f --- /dev/null +++ b/games/xarchon/xarchon.SlackBuild @@ -0,0 +1,133 @@ +#!/bin/sh + +# Slackware build script for xarchon + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +# note: xarchon plays Archon and Archon II: Adept. I can't tell if the +# Adept game is complete or correct, because I never could understand +# how to play it, even as a video-game-obsessed kid in the 1980s. + +PRGNAM=xarchon +VERSION=${VERSION:-0.60} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# hammer old C++ code into building on gcc-5.3, plus autoconf fixes +# to get qt3 detected & linked properly. +patch -p1 < $CWD/patches/compilefix.diff + +# theoretically xarchon can be built with gtk+-1.x, but it requires an +# ancient gtk1-compatible version of glade... plus the gtk1 stuff won't +# compile under gcc-5.3. went through the trouble of patching the qt UI, +# so we don't bother with gtk1. +patch -p1 < $CWD/patches/remove_gtk.diff + +# stop the GUI from getting stuck in Configure Players, when no joysticks +# are plugged in. Without the patch, it continually complains "Joystick +# not available" and won't allow saving the settings, even if joystick +# control isn't selected. With the patch, it still complains, but only +# once (per human player), then it saves the settings and exits Configure +# Players correctly. +patch -p1 < $CWD/patches/joystick.diff + +# remove "Select Theme" from the menu. it's unimplemented, plus there +# aren't any themes to choose (just the default one). +patch -p1 < $CWD/patches/remove_theme_option.diff + +# add warning to the man page about the GUI section being outdated, +# remove mention of selecting themes. +patch -p1 < $CWD/patches/manpage.diff + +# configure script is from 2002, no thank you. +rm -f configure +autoreconf -if + +# don't rely on /etc/profile.d/qt.sh being executable. +export QTDIR=/opt/kde3/lib64/qt3 +export PATH=$QTDIR/bin:$PATH + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS -fpermissive" \ +./configure \ + --with-default-qt \ + --prefix=/usr \ + --bindir=/usr/games \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --datadir=/usr/share/games/ \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install-strip DESTDIR=$PKG +gzip -9 $PKG/usr/man/man6/$PRGNAM.6 + +# default to mouse control, not joystick. note that keyboard control is +# always active, regardless of this setting. also by default player 2 +# is the AI. this allows people to quickly fire up a single-player game +# (the most common case) without going through the config menu. this +# just changes the default; users can change it as desired. +cat $CWD/$PRGNAM.default > $PKG/usr/share/games/$PRGNAM/$PRGNAM.default + +# .desktop written for this build. +mkdir -p $PKG/usr/share/pixmaps $PKG/usr/share/applications +ln -s ../games/$PRGNAM/icon.xpm $PKG/usr/share/pixmaps/$PRGNAM.xpm +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a AUTHORS COPYING ChangeLog NEWS README $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} |