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authorDavid Ferrone <zapwai@gmail.com>2022-05-04 10:12:05 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2022-05-07 13:59:33 +0700
commit2b4b99f7f50365d7e896797f3b710206d3985ca4 (patch)
treecae6b57bfae89b3a8babfb82d1660a4e7ee44a3d /games/wolfmame/README
parent01c736b3cf20be1e8f5a130c93925e2940f5ea75 (diff)
games/wolfmame: Added (A secure fork of MAME)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+WolfMAME is a fork of MAME that does not allow pausing, and has other
+security features which facilitate the recording of achievements in
+arcade games.
+
+Users recorded .inp files will be placed in /opt/wolfmame/inp
+
+use "export MAKEFLAGS=-j4" before building,
+e.g. where 4 = # of cores, to speed up compilation.
+
+Note that ccache is used by default. To turn off ccache support, use:
+
+ USE_CCACHE=no ./wolfmame.SlackBuild