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authorB. Watson <urchlay@slackware.uk>2023-01-18 03:54:24 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2023-01-21 10:22:10 +0700
commit918d4273926158832cadfdacf9f6ec41bc3ea319 (patch)
tree4d82279605ff22e9c2b00dfbfbd3efd723d485e7 /games/wolf4sdl/patches
parent1ff6dedb3ab22ad3105fc6ff373fb2971cc9629c (diff)
games/wolf4sdl: Updated for version 2.0+20210408_f31f41a.
Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/wolf4sdl/patches')
-rw-r--r--games/wolf4sdl/patches/datadir.diff311
-rw-r--r--games/wolf4sdl/patches/exename.diff32
-rw-r--r--games/wolf4sdl/patches/gameplay.diff270
3 files changed, 613 insertions, 0 deletions
diff --git a/games/wolf4sdl/patches/datadir.diff b/games/wolf4sdl/patches/datadir.diff
new file mode 100644
index 0000000000..1c8e7524b7
--- /dev/null
+++ b/games/wolf4sdl/patches/datadir.diff
@@ -0,0 +1,311 @@
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/Makefile wolf4sdl-2.0+20210408_f31f41a.patched/Makefile
+--- wolf4sdl-2.0+20210408_f31f41a/Makefile 2023-01-17 21:39:16.429986286 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/Makefile 2023-01-17 22:30:58.234400318 -0500
+@@ -20,7 +20,7 @@
+ LDFLAGS_SDL ?= $(shell $(SDL_CONFIG) --libs)
+
+
+-CFLAGS += $(CFLAGS_SDL)
++CFLAGS += -DPREFIX='"$(PREFIX)"' $(CFLAGS_SDL)
+
+ #CFLAGS += -Wall
+ #CFLAGS += -W
+@@ -87,6 +87,7 @@
+ SRCS += wl_state.c
+ SRCS += wl_text.c
+ SRCS += wl_utils.c
++SRCS += datafile.c
+
+ DEPS = $(filter %.d, $(SRCS:.c=.d) $(SRCS:.cpp=.d))
+ OBJS = $(filter %.o, $(SRCS:.c=.o) $(SRCS:.cpp=.o))
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/datafile.c wolf4sdl-2.0+20210408_f31f41a.patched/datafile.c
+--- wolf4sdl-2.0+20210408_f31f41a/datafile.c 1969-12-31 19:00:00.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/datafile.c 2023-01-17 22:28:44.888190048 -0500
+@@ -0,0 +1,60 @@
++
++#include <stdlib.h>
++#include <unistd.h>
++#include <limits.h>
++#include <stdio.h>
++#include <sys/types.h>
++#include <sys/stat.h>
++#include <fcntl.h>
++
++#include "datafile.h"
++
++static char *datapath = NULL;
++
++static void set_data_path(void) {
++ if(datapath) return;
++ datapath = getenv("WOLF4PATH");
++ if(datapath) return;
++
++ // 20120113 bkw: should this be "C:\\WOLF3D" on Windows?
++ datapath = (char *)PREFIX "/share/games/wolf3d";
++}
++
++int datafile_exists(const char *file) {
++ char datafile[PATH_MAX];
++ struct stat statbuf;
++
++ set_data_path();
++
++ if(stat(file, &statbuf))
++ return 1;
++
++ sprintf(datafile, "%s/%s", datapath, file);
++ return stat(datafile, &statbuf);
++}
++
++int datafile_open(const char *file, int flags) {
++ char datafile[PATH_MAX];
++ int handle;
++
++ set_data_path();
++
++ if( (handle = open(file, flags)) > 0 )
++ return handle;
++
++ sprintf(datafile, "%s/%s", datapath, file);
++ return open(datafile, flags);
++}
++
++FILE *datafile_fopen(const char *file, const char *mode) {
++ char datafile[PATH_MAX];
++ FILE *f;
++
++ set_data_path();
++
++ if( (f = fopen(file, mode)) )
++ return f;
++
++ sprintf(datafile, "%s/%s", datapath, file);
++ return fopen(datafile, mode);
++}
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/datafile.h wolf4sdl-2.0+20210408_f31f41a.patched/datafile.h
+--- wolf4sdl-2.0+20210408_f31f41a/datafile.h 1969-12-31 19:00:00.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/datafile.h 2023-01-17 22:28:44.888190048 -0500
+@@ -0,0 +1,22 @@
++
++#include <stdio.h>
++/*
++20120113 bkw:
++Functions for loading game data files.
++
++All these functions search for files in:
++
++- The current directory
++- The directory specified by $WOLF4PATH if set
++- If WOLF4PATH not set, fall back to PREFIX/share/games/wolf3d
++
++*/
++
++/* returns true if file exists in the data path, otherwise false */
++int datafile_exists(const char *file);
++
++/* returns a filehandle to the file if found, or -1 if not */
++int datafile_open(const char *file, int flags);
++
++/* returns a FILE* if found, or NULL if not */
++FILE *datafile_fopen(const char *file, const char *mode);
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/id_ca.c wolf4sdl-2.0+20210408_f31f41a.patched/id_ca.c
+--- wolf4sdl-2.0+20210408_f31f41a/id_ca.c 2023-01-17 21:39:16.432986336 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/id_ca.c 2023-01-17 22:34:06.381518949 -0500
+@@ -24,6 +24,7 @@
+ #include <unistd.h>
+ #endif
+
++#include "datafile.h"
+ #include "wl_def.h"
+ #pragma hdrstop
+
+@@ -181,7 +182,7 @@
+ {
+ int32_t size;
+
+- const int handle = open(filename, O_RDONLY | O_BINARY);
++ const int handle = datafile_open(filename, O_RDONLY | O_BINARY);
+ if (handle == -1)
+ return false;
+
+@@ -454,7 +455,7 @@
+ strcpy(fname,gdictname);
+ strcat(fname,graphext);
+
+- handle = open(fname, O_RDONLY | O_BINARY);
++ handle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (handle == -1)
+ CA_CannotOpen(fname);
+
+@@ -465,7 +466,7 @@
+ strcpy(fname,gheadname);
+ strcat(fname,graphext);
+
+- handle = open(fname, O_RDONLY | O_BINARY);
++ handle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (handle == -1)
+ CA_CannotOpen(fname);
+
+@@ -500,7 +501,7 @@
+ strcpy(fname,gfilename);
+ strcat(fname,graphext);
+
+- grhandle = open(fname, O_RDONLY | O_BINARY);
++ grhandle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (grhandle == -1)
+ CA_CannotOpen(fname);
+
+@@ -544,7 +545,7 @@
+ strcpy(fname,mheadname);
+ strcat(fname,extension);
+
+- handle = open(fname, O_RDONLY | O_BINARY);
++ handle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (handle == -1)
+ CA_CannotOpen(fname);
+
+@@ -560,14 +561,14 @@
+ strcpy(fname, "gamemaps.");
+ strcat(fname, extension);
+
+- maphandle = open(fname, O_RDONLY | O_BINARY);
++ maphandle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (maphandle == -1)
+ CA_CannotOpen(fname);
+ #else
+ strcpy(fname,mfilename);
+ strcat(fname,extension);
+
+- maphandle = open(fname, O_RDONLY | O_BINARY);
++ maphandle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (maphandle == -1)
+ CA_CannotOpen(fname);
+ #endif
+@@ -627,7 +628,7 @@
+ strcpy(fname,afilename);
+ strcat(fname,audioext);
+
+- audiohandle = open(fname, O_RDONLY | O_BINARY);
++ audiohandle = datafile_open(fname, O_RDONLY | O_BINARY);
+ if (audiohandle == -1)
+ CA_CannotOpen(fname);
+ }
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/id_pm.c wolf4sdl-2.0+20210408_f31f41a.patched/id_pm.c
+--- wolf4sdl-2.0+20210408_f31f41a/id_pm.c 2023-01-17 21:39:16.432986336 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/id_pm.c 2023-01-17 22:34:44.942158111 -0500
+@@ -1,5 +1,6 @@
+ // ID_PM.C
+
++#include "datafile.h"
+ #include "wl_def.h"
+
+ word ChunksInFile;
+@@ -35,7 +36,7 @@
+
+ strcat (fname,extension);
+
+- file = fopen(fname,"rb");
++ file = datafile_fopen(fname,"rb");
+
+ if (!file)
+ CA_CannotOpen(fname);
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_menu.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_menu.c
+--- wolf4sdl-2.0+20210408_f31f41a/wl_menu.c 2023-01-17 21:39:16.439986452 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_menu.c 2023-01-17 22:39:05.618478948 -0500
+@@ -14,6 +14,7 @@
+ #include <unistd.h>
+ #endif
+
++#include "datafile.h"
+ #include "wl_def.h"
+ #pragma hdrstop
+
+@@ -4052,11 +4053,11 @@
+ //
+ #ifdef JAPAN
+ #ifdef JAPDEMO
+- if(!stat("vswap.wj1", &statbuf))
++ if(datafile_exists("vswap.wj1"))
+ {
+ strcpy (extension, "wj1");
+ #else
+- if(!stat("vswap.wj6", &statbuf))
++ if(datafile_exists("vswap.wj6"))
+ {
+ strcpy (extension, "wj6");
+ #endif
+@@ -4076,13 +4077,13 @@
+ // ENGLISH
+ //
+ #ifdef UPLOAD
+- if(!stat("vswap.wl1", &statbuf))
++ if(datafile_exists("vswap.wl1"))
+ strcpy (extension, "wl1");
+ else
+ Quit ("NO WOLFENSTEIN 3-D DATA FILES to be found!");
+ #else
+ #ifndef SPEAR
+- if(!stat("vswap.wl6", &statbuf))
++ if(datafile_exists("vswap.wl6"))
+ {
+ strcpy (extension, "wl6");
+ NewEmenu[2].active =
+@@ -4095,14 +4096,14 @@
+ }
+ else
+ {
+- if(!stat("vswap.wl3", &statbuf))
++ if(datafile_exists("vswap.wl3"))
+ {
+ strcpy (extension, "wl3");
+ NewEmenu[2].active = NewEmenu[4].active = EpisodeSelect[1] = EpisodeSelect[2] = 1;
+ }
+ else
+ {
+- if(!stat("vswap.wl1", &statbuf))
++ if(datafile_exists("vswap.wl1"))
+ strcpy (extension, "wl1");
+ else
+ Quit ("NO WOLFENSTEIN 3-D DATA FILES to be found!");
+@@ -4116,28 +4117,28 @@
+ #ifndef SPEARDEMO
+ if(param_mission == 0)
+ {
+- if(!stat("vswap.sod", &statbuf))
++ if(datafile_exists("vswap.sod"))
+ strcpy (extension, "sod");
+ else
+ Quit ("NO SPEAR OF DESTINY DATA FILES TO BE FOUND!");
+ }
+ else if(param_mission == 1)
+ {
+- if(!stat("vswap.sd1", &statbuf))
++ if(datafile_exists("vswap.sd1"))
+ strcpy (extension, "sd1");
+ else
+ Quit ("NO SPEAR OF DESTINY DATA FILES TO BE FOUND!");
+ }
+ else if(param_mission == 2)
+ {
+- if(!stat("vswap.sd2", &statbuf))
++ if(datafile_exists("vswap.sd2"))
+ strcpy (extension, "sd2");
+ else
+ Quit ("NO SPEAR OF DESTINY DATA FILES TO BE FOUND!");
+ }
+ else if(param_mission == 3)
+ {
+- if(!stat("vswap.sd3", &statbuf))
++ if(datafile_exists("vswap.sd3"))
+ strcpy (extension, "sd3");
+ else
+ Quit ("NO SPEAR OF DESTINY DATA FILES TO BE FOUND!");
+@@ -4147,7 +4148,7 @@
+ strcpy (graphext, "sod");
+ strcpy (audioext, "sod");
+ #else
+- if(!stat("vswap.sdm", &statbuf))
++ if(datafile_exists("vswap.sdm"))
+ {
+ strcpy (extension, "sdm");
+ }
diff --git a/games/wolf4sdl/patches/exename.diff b/games/wolf4sdl/patches/exename.diff
new file mode 100644
index 0000000000..5ccaea752c
--- /dev/null
+++ b/games/wolf4sdl/patches/exename.diff
@@ -0,0 +1,32 @@
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_main.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c
+--- wolf4sdl-2.0+20210408_f31f41a/wl_main.c 2023-01-17 21:39:16.439986452 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c 2023-01-17 22:45:03.503411046 -0500
+@@ -1608,6 +1608,10 @@
+ bool hasError = false, showHelp = false;
+ bool sampleRateGiven = false, audioBufferGiven = false;
+ int i,defaultSampleRate = param_samplerate;
++ char *exename = argv[0], *p;
++
++ for (p = argv[0]; *p; p++)
++ if (*p == '/') exename = p + 1;
+
+ for(i = 1; i < argc; i++)
+ {
+@@ -1814,7 +1818,7 @@
+ "Wolf4SDL v2.0\n"
+ "Ported by Chaos-Software, additions by the community\n"
+ "Original Wolfenstein 3D by id Software\n\n"
+- "Usage: Wolf4SDL [options]\n"
++ "Usage: %s [options]\n"
+ "Options:\n"
+ " --help This help page\n"
+ " --tedlevel <level> Starts the game in the given level\n"
+@@ -1853,7 +1857,7 @@
+ " (default: 0 -> .sod, 1-3 -> .sd*)\n"
+ " --goodtimes Disable copy protection quiz\n"
+ #endif
+- , defaultSampleRate
++ , exename, defaultSampleRate
+ );
+ exit(1);
+ }
diff --git a/games/wolf4sdl/patches/gameplay.diff b/games/wolf4sdl/patches/gameplay.diff
new file mode 100644
index 0000000000..0ce1851292
--- /dev/null
+++ b/games/wolf4sdl/patches/gameplay.diff
@@ -0,0 +1,270 @@
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/id_in.c wolf4sdl-2.0+20210408_f31f41a.patched/id_in.c
+--- wolf4sdl-2.0+20210408_f31f41a/id_in.c 2023-01-17 21:39:16.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/id_in.c 2023-01-18 03:22:12.892051206 -0500
+@@ -393,6 +393,12 @@
+ return Joystick != NULL;
+ }
+
++boolean autorun = false;
++boolean autostrafe = false;
++/* This doesn't work yet.
++boolean mw_dn = false, mw_up = false;
++*/
++
+ static void processEvent(SDL_Event *event)
+ {
+ switch (event->type)
+@@ -417,6 +423,34 @@
+
+ LastScan = event->key.keysym.sym;
+ SDL_Keymod mod = SDL_GetModState();
++
++ if ((mod & KMOD_LSHIFT) && (mod & KMOD_RSHIFT))
++ {
++ autorun = !autorun;
++
++ if (autorun)
++ Message ("Always Run: On");
++ else
++ Message ("Always Run: Off");
++
++ IN_ClearKeysDown ();
++ IN_Ack ();
++ }
++ if (((mod & KMOD_LALT) && (mod & KMOD_RALT)) ||
++ ((mod & KMOD_LALT) && (mod & KMOD_MODE)) ||
++ ((mod & KMOD_LALT) && (mod & KMOD_RSHIFT)))
++ {
++ autostrafe = !autostrafe;
++
++ if (autostrafe)
++ Message ("Always Strafe: On");
++ else
++ Message ("Always Strafe: Off");
++
++ IN_ClearKeysDown ();
++ IN_Ack ();
++ }
++
+ if(Keyboard(sc_Alt))
+ {
+ if(LastScan==SDLK_F4)
+@@ -426,6 +460,7 @@
+ if(LastScan == SDLK_KP_ENTER) LastScan = SDLK_RETURN;
+ else if(LastScan == SDLK_RSHIFT) LastScan = SDLK_LSHIFT;
+ else if(LastScan == SDLK_RALT) LastScan = SDLK_LALT;
++ else if(LastScan == SDLK_MODE) LastScan = SDLK_LALT; /* AltGr */
+ else if(LastScan == SDLK_RCTRL) LastScan = SDLK_LCTRL;
+ else
+ {
+@@ -470,6 +505,7 @@
+ if(key == SDLK_KP_ENTER) key = SDLK_RETURN;
+ else if(key == SDLK_RSHIFT) key = SDLK_LSHIFT;
+ else if(key == SDLK_RALT) key = SDLK_LALT;
++ else if(key == SDLK_MODE) key = SDLK_LALT; /* AltGr */
+ else if(key == SDLK_RCTRL) key = SDLK_LCTRL;
+ else
+ {
+@@ -497,6 +533,18 @@
+ GP2X_ButtonUp(event->jbutton.button);
+ break;
+ #endif
++
++ /*
++ case SDL_MOUSEWHEEL:
++ {
++ mw_dn = mw_up = false;
++ if (event->wheel.y < 0)
++ mw_dn = true;
++ else if(event->wheel.y > 0)
++ mw_up = true;
++ break;
++ }
++ */
+ }
+ }
+
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_def.h wolf4sdl-2.0+20210408_f31f41a.patched/wl_def.h
+--- wolf4sdl-2.0+20210408_f31f41a/wl_def.h 2023-01-17 21:39:16.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_def.h 2023-01-18 03:22:12.893051223 -0500
+@@ -949,6 +949,8 @@
+ extern int param_mission;
+ extern boolean param_goodtimes;
+ extern boolean param_ignorenumchunks;
++extern boolean param_novert;
++extern boolean param_crosshair;
+
+
+ void NewGame (int difficulty, int episode);
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_draw.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_draw.c
+--- wolf4sdl-2.0+20210408_f31f41a/wl_draw.c 2023-01-17 21:39:16.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_draw.c 2023-01-18 03:22:12.893051223 -0500
+@@ -956,6 +956,17 @@
+ SimpleScaleShape(viewwidth/2,SPR_DEMO,viewheight+1);
+ }
+
++void DrawCrosshair (void)
++{
++ if (gamestate.victoryflag || gamestate.weapon < wp_pistol)
++ return;
++
++ const int c = (gamestate.health >= 50) ? 2 : (gamestate.health >= 25) ? 6 : 4;
++ const int h = (viewsize == 21 && ingame) ? screenHeight : screenHeight - scaleFactor * STATUSLINES;
++
++ VL_Hlin (screenWidth / 2 - scaleFactor, h / 2, 2 * scaleFactor + 1, c);
++ VL_Vlin (screenWidth / 2, h / 2 - scaleFactor, 2 * scaleFactor + 1, c);
++}
+
+ //==========================================================================
+
+@@ -1666,6 +1677,8 @@
+ #endif
+
+ DrawPlayerWeapon (); // draw player's hands
++ if (param_crosshair)
++ DrawCrosshair ();
+
+ if(Keyboard(sc_Tab) && viewsize == 21 && gamestate.weapon != -1)
+ ShowActStatus();
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_main.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c
+--- wolf4sdl-2.0+20210408_f31f41a/wl_main.c 2023-01-17 21:39:16.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c 2023-01-18 03:40:19.681065262 -0500
+@@ -102,6 +102,10 @@
+ int param_mission = 0;
+ boolean param_goodtimes = false;
+ boolean param_ignorenumchunks = false;
++boolean param_novert = false;
++boolean param_crosshair = false;
++extern boolean autorun;
++extern boolean autostrafe;
+
+ /*
+ =============================================================================
+@@ -1644,6 +1648,28 @@
+ fullscreen = false;
+ forcegrabmouse = true;
+ }
++ else IFARG("--novert")
++ {
++ param_novert = true;
++ }
++ else IFARG("--crosshair")
++ {
++ param_crosshair = true;
++ }
++ else IFARG("--strafe")
++ {
++ autostrafe = true;
++ }
++ else IFARG("--run")
++ {
++ autorun = true;
++ }
++ else IFARG("--modern")
++ {
++ autostrafe = true;
++ param_crosshair = true;
++ param_novert = true;
++ }
+ else IFARG("--res")
+ {
+ if(i + 2 >= argc)
+@@ -1824,6 +1850,11 @@
+ " --hard Sets the difficulty to hard for tedlevel\n"
+ " --nowait Skips intro screens\n"
+ " --windowed[-mouse] Starts the game in a window [and grabs mouse]\n"
++ " --novert Suppresses vertical mouse movement\n"
++ " --crosshair Shows a crosshair\n"
++ " --run Always run\n"
++ " --strafe Always strafe\n"
++ " --modern Same as --novert --crosshair --strafe\n"
+ " --res <width> <height> Sets the screen resolution\n"
+ " (must be multiple of 320x200 or 320x240)\n"
+ " --resf <w> <h> Sets any screen resolution >= 320x200\n"
+diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_play.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_play.c
+--- wolf4sdl-2.0+20210408_f31f41a/wl_play.c 2023-01-17 21:39:16.000000000 -0500
++++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_play.c 2023-01-18 03:22:12.894051239 -0500
+@@ -260,10 +260,19 @@
+ void PollKeyboardButtons (void)
+ {
+ int i;
++ extern boolean autorun;
+
+ for (i = 0; i < NUMBUTTONS; i++)
+ if (Keyboard(buttonscan[i]))
+ buttonstate[i] = true;
++
++ if (autorun)
++ {
++ if (Keyboard(buttonscan[bt_run]))
++ buttonstate[bt_run] = false;
++ else
++ buttonstate[bt_run] = true;
++ }
+ }
+
+
+@@ -278,6 +287,9 @@
+ void PollMouseButtons (void)
+ {
+ int buttons = IN_MouseButtons ();
++ /*
++ extern boolean mw_dn, mw_up;
++ */
+
+ if (buttons & 1)
+ buttonstate[buttonmouse[0]] = true;
+@@ -285,6 +297,14 @@
+ buttonstate[buttonmouse[1]] = true;
+ if (buttons & 4)
+ buttonstate[buttonmouse[2]] = true;
++
++ /* This doesn't work, sadly.
++ if (mw_dn)
++ buttonstate[bt_prevweapon] = true;
++ if (mw_up)
++ buttonstate[bt_nextweapon] = true;
++ mw_dn = mw_up = false;
++ */
+ }
+
+
+@@ -320,15 +340,26 @@
+ void PollKeyboardMove (void)
+ {
+ int delta = buttonstate[bt_run] ? RUNMOVE * tics : BASEMOVE * tics;
++ extern boolean autostrafe;
+
+ if (Keyboard(dirscan[di_north]))
+ controly -= delta;
+ if (Keyboard(dirscan[di_south]))
+ controly += delta;
+ if (Keyboard(dirscan[di_west]))
+- controlx -= delta;
++ {
++ if (autostrafe)
++ buttonstate[bt_strafeleft] = true;
++ else
++ controlx -= delta;
++ }
+ if (Keyboard(dirscan[di_east]))
+- controlx += delta;
++ {
++ if (autostrafe)
++ buttonstate[bt_straferight] = true;
++ else
++ controlx += delta;
++ }
+ }
+
+
+@@ -356,7 +387,8 @@
+ #endif
+
+ controlx += mousexmove * 10 / (13 - mouseadjustment);
+- controly += mouseymove * 20 / (13 - mouseadjustment);
++ if (!param_novert)
++ controly += mouseymove * 20 / (13 - mouseadjustment);
+ }
+
+