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authorMatthew Fillpot <mfillpot@gmail.com>2010-05-13 00:27:30 +0200
committerErik Hanson <erik@slackbuilds.org>2010-05-13 00:27:30 +0200
commitf3c2a47f59528ec72553d0b0e77323feca606b52 (patch)
treeeeef29a0ae8e4b1f792b4b57f7997f5183de3136 /games/warzone2100/README
parente627ec8492b6a5c3fd13f1a16f1db8a50deed6a7 (diff)
games/warzone2100: Updated for version 2.3_beta4
Diffstat (limited to 'games/warzone2100/README')
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diff --git a/games/warzone2100/README b/games/warzone2100/README
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@@ -4,6 +4,11 @@ by Eidos Interactive in 1999.
Warzone 2100 offers campaign, tutorial, multi-player and single-player
skirmish game modes, unit designer, unit experience system, and everything
-you would expect from a modern RTS game.
+you would expect from a modern RTS game.
+
+The 2.3 Beta4 release is network incompatible with previous versions. (You cannot play multiplayer games with previous versions of Warzone.)
+Skirmish savegames from past games do NOT work on this release.
+
+This requires physfs, quesoglc, and OpenAL.
+
-Warzone 2100 requires physfs and OpenAL (both available at SlackBuilds.org).