diff options
author | B. Watson <yalhcru@gmail.com> | 2021-11-19 15:52:29 -0500 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-12-04 10:08:56 +0700 |
commit | d5fbb22ef6de00d6eafa758b6435256838992f02 (patch) | |
tree | c5b6b4d7ab89492b9cdd8047f8081f2097fd4aa6 /games/wargus/wargus.SlackBuild | |
parent | c6908a839f001b94b432bf071dffc9f4e3fbaa24 (diff) |
games/wargus: Fix -current build.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/wargus/wargus.SlackBuild')
-rw-r--r-- | games/wargus/wargus.SlackBuild | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/games/wargus/wargus.SlackBuild b/games/wargus/wargus.SlackBuild index 0a4d71bc1e8ff..b00cfe1e5d462 100644 --- a/games/wargus/wargus.SlackBuild +++ b/games/wargus/wargus.SlackBuild @@ -6,13 +6,18 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20211119 bkw: BUILD=2 +# - fix -current build. +# - remove ffmpeg2theora dep. +# - new-style icons. +# - add README note about why this is stuck at an old version. # 20180915 bkw: updated for v2.4.1 cd $(dirname $0) ; CWD=$(pwd) PRGNAM=wargus VERSION=${VERSION:-2.4.1} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} @@ -24,9 +29,6 @@ if [ -z "$ARCH" ]; then esac fi -# If the variable PRINT_PACKAGE_NAME is set, then this script will report what -# the name of the created package would be, and then exit. This information -# could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 @@ -62,12 +64,16 @@ chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ +# 20211119 bkw: get rid of ffmpeg2theora dep, just call ffmpeg directly. +patch -p1 < $CWD/wartool.ffmpeg.diff + # 20150511 bkw: upstream hardcodes a particular soundfont but # doesn't ship it. We'll use the one from fluid-soundfont. sed -i \ 's,music/TimGM6mb.sf2,/usr/share/sounds/sf2/FluidR3_GM.sf2,' \ scripts/stratagus.lua +SLKCFLAGS+=" -I/usr/include/harfbuzz" mkdir -p build cd build cmake \ @@ -84,6 +90,16 @@ for i in doc/*.6; do gzip -9c < $i > $PKG/usr/man/man6/$( basename $i ).gz done +for px in 16 32 48 64; do + size=${px}x${px} + dir=$PKG/usr/share/icons/hicolor/$size/apps + mkdir -p $dir + convert -resize $size $PRGNAM.png $dir/$PRGNAM.png +done + +rm $PKG/usr/share/pixmaps/* +ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png + # attempt to extract the game data files CONTAINS="does not contain" REDIST="This binary package may be redistributed." |