diff options
author | B. Watson <yalhcru@gmail.com> | 2015-05-11 00:58:22 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-17 23:45:49 +0700 |
commit | bcf51ed301fc588f912b9fb133ca1899989477cd (patch) | |
tree | 55526bcf29f9bdb2301d17570b81c791353316e4 /games/wargus/README_Slackware.txt | |
parent | 8c78244c99769b952644e374c7b38db3991d4e8b (diff) |
games/wargus: Updated for version 2.3.0.
Diffstat (limited to 'games/wargus/README_Slackware.txt')
-rw-r--r-- | games/wargus/README_Slackware.txt | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/games/wargus/README_Slackware.txt b/games/wargus/README_Slackware.txt index 21dde23718a6f..98667a3ab71c1 100644 --- a/games/wargus/README_Slackware.txt +++ b/games/wargus/README_Slackware.txt @@ -9,6 +9,18 @@ installed stratagus package. In practice this won't be a problem if you use SlackBuilds.org for both (because both will get updated at the same time). +Upgrade Notes +------------- + +The dependencies for in-game music have changed. wargus 2.2.x +used TiMidity++ and eawpats. Starting with 2.3.0, fluidsynth and +fluid-soundfont are used instead. + +If you're upgrading from a previous version of wargus, you may have +to delete your old preferences directory: + + rm -rf ~/.stratagus/wc2 + Slackware Note -------------- @@ -27,9 +39,9 @@ The general consensus seems to be, changing makepkg isn't going to happen. SlackBuilds.org Note -------------------- -In the .info file, stratagus, ffmpeg2theora, TiMidity++, and eawpats -are listed as requirements. Only stratagus is a runtime requirement, -the others are only required at build time (matters if you're deploying +In the .info file, stratagus, ffmpeg2theora, fluidsynth, and +fluid-soundfont are listed as requirements. ffmpeg2theora is only required +at build time; the others required at runtime (matters if you're deploying on a host other than the build host). Game Data @@ -78,13 +90,10 @@ this, and later decide to remove wargus, you'll have to manually rm -rf For game data extraction to work, you will need: -- a working install of TiMidity++ configured to use eawpats (check -/etc/timidity.cfg; freepats may work instead). - - ffmpeg2theora - if you're extracting from a 7zip or rar archive, you'll need p7zip -or unrar. + or unrar. Extraction takes a while, depending on your CPU speed. It renders all the game's MIDI music as wav files, transcodes those to .ogg, then transcodes |