diff options
author | Petar Petrov <slackalaxy@gmail.com> | 2021-05-18 17:23:45 +0300 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-05-18 23:40:19 +0700 |
commit | 409e1b32e4a239bd07ccd8634b63daceab0517bd (patch) | |
tree | 9a208d27d3b1c942ecdcb8bac7771e824004249d /games/vcmi/vcmi.SlackBuild | |
parent | 99a461873b0e0b2f36b65a69467cad36ab451785 (diff) |
games/vcmi. update for version 0.99_gitb310f2e
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/vcmi/vcmi.SlackBuild')
-rw-r--r-- | games/vcmi/vcmi.SlackBuild | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/games/vcmi/vcmi.SlackBuild b/games/vcmi/vcmi.SlackBuild index 46cde39a3c4e..0a1acfb0e8f3 100644 --- a/games/vcmi/vcmi.SlackBuild +++ b/games/vcmi/vcmi.SlackBuild @@ -2,8 +2,8 @@ # Slackware build script for vcmi +# Copyright 2015-2021 Petar Petrov slackalaxy@gmail.com # Copyright 2014 Dimitris Zlatanidis Greece-Orestiada -# Copyright 2015-2016 Petar Petrov slackalaxy@gmail.com # All rights reserved. # # Redistribution and use of this script, with or without modification, is @@ -24,10 +24,12 @@ # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=vcmi -VERSION=${VERSION:-0.99} +VERSION=${VERSION:-0.99_gitb310f2e} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} +COMMIT="b310f2e61ece1ab550614cf1b99b04830820700c" + if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; @@ -60,9 +62,9 @@ set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP -rm -rf $PRGNAM-$VERSION -tar xvf $CWD/$PRGNAM-$VERSION.tar.gz -cd $PRGNAM-$VERSION +rm -rf ${PRGNAM}-${COMMIT} +tar xvf $CWD/${PRGNAM}-${COMMIT}.tar.gz +cd ${PRGNAM}-${COMMIT} chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ @@ -70,12 +72,18 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; +# Disable the bundled dependencies and do not perform tests, as we don't +# have googletest on SBo. Is this option necessary to parse to cmake? +# -DCMAKE_DL_LIBS=/usr/lib${LIBDIRSUFFIX} \ mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ + -DLIB_DIR=lib${LIBDIRSUFFIX} \ + -DFORCE_BUNDLED_FL=FALSE \ + -DENABLE_TEST=OFF \ -DCMAKE_BUILD_TYPE=Release .. make make install DESTDIR=$PKG @@ -87,6 +95,7 @@ find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | gr mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a AUTHORS ChangeLog README* $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +cat $CWD/README.GameData > $PKG/usr/doc/$PRGNAM-$VERSION/README.GameData mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc |