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authorPetar Petrov <petar.petrov@student.oulu.fi>2015-05-03 14:24:59 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-03 14:24:59 +0700
commitba7c182b52790a02d5bf7f9e1e00cc2dad3d43e1 (patch)
treea92389a94081ff49432a19337acce30336217e40 /games/vcmi/slack-desc
parenta63443f62aa407779f8debb391c3435c977d18af (diff)
games/vcmi: Updated for version 0.98 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/vcmi/slack-desc')
-rw-r--r--games/vcmi/slack-desc12
1 files changed, 6 insertions, 6 deletions
diff --git a/games/vcmi/slack-desc b/games/vcmi/slack-desc
index 59d08c9a93a4..395545c79119 100644
--- a/games/vcmi/slack-desc
+++ b/games/vcmi/slack-desc
@@ -6,14 +6,14 @@
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
-vcmi: vcmi (HMM3:WoG game engine)
+vcmi: vcmi (Engine for Heroes III: of Might and Magic)
vcmi:
-vcmi: The purpose of VCMI project is to rewrite entire
-vcmi: HOMM 3: WoG engine from scratch, giving it new and
-vcmi: extended possibilities. We hope to support mods and
-vcmi: new towns already made by fans but abandoned
-vcmi: because of game code limitations.
+vcmi: The aim of the VCMI project is to rewrite the entire Heroes III
+vcmi: engine (VCMI is NOT another mod) giving it new possibilities.
+vcmi: Years of intensive work resulted in creating application with
+vcmi: impressive amount of features.
vcmi:
vcmi: Home: http://forum.vcmi.eu/portal.php
vcmi:
vcmi:
+vcmi: