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authorB. Watson <yalhcru@gmail.com>2014-04-10 12:20:48 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2014-04-10 12:20:48 +0700
commit2032348abad610cf7ef0b2521044a6732f2344e9 (patch)
tree1a4061c85d8739c04659199e5e51be3dfbb272d4 /games/syobonaction
parentacbd1135ba0714f1d0490a389d7ef03f45ba992e (diff)
games/synobonaction: Added (abstract game, parody of Super Mario).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/syobonaction')
-rw-r--r--games/syobonaction/README6
-rw-r--r--games/syobonaction/doinst.sh3
-rw-r--r--games/syobonaction/slack-desc19
-rw-r--r--games/syobonaction/syobonaction.6181
-rw-r--r--games/syobonaction/syobonaction.SlackBuild90
-rw-r--r--games/syobonaction/syobonaction.desktop10
-rw-r--r--games/syobonaction/syobonaction.info10
-rw-r--r--games/syobonaction/syobonaction.pngbin0 -> 544 bytes
-rw-r--r--games/syobonaction/syobonaction.pod63
9 files changed, 382 insertions, 0 deletions
diff --git a/games/syobonaction/README b/games/syobonaction/README
new file mode 100644
index 000000000000..dcf06769b927
--- /dev/null
+++ b/games/syobonaction/README
@@ -0,0 +1,6 @@
+syobonaction (abstract game, parody of Super Mario)
+
+Syobon Action is a 2D Japanese freeware video game notoriously known on
+the Internet for its extremely difficult levels. This is OpenSyobon-M,
+the modified SDL port of OpenSyobon, which is itself an unofficial SDL
+port of the original game.
diff --git a/games/syobonaction/doinst.sh b/games/syobonaction/doinst.sh
new file mode 100644
index 000000000000..5fb28930db0b
--- /dev/null
+++ b/games/syobonaction/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/syobonaction/slack-desc b/games/syobonaction/slack-desc
new file mode 100644
index 000000000000..2e9d30d16f16
--- /dev/null
+++ b/games/syobonaction/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+syobonaction: syobonaction (abstract game, parody of Super Mario)
+syobonaction:
+syobonaction: Syobon Action is a 2D Japanese freeware video game notoriously
+syobonaction: known on the Internet for its extremely difficult levels. This is
+syobonaction: OpenSyobon-M, the modified SDL port of OpenSyobon, which is itself
+syobonaction: an unofficial SDL port of the original game.
+syobonaction:
+syobonaction:
+syobonaction:
+syobonaction:
+syobonaction:
diff --git a/games/syobonaction/syobonaction.6 b/games/syobonaction/syobonaction.6
new file mode 100644
index 000000000000..2de3bcad045f
--- /dev/null
+++ b/games/syobonaction/syobonaction.6
@@ -0,0 +1,181 @@
+.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28)
+.\"
+.\" Standard preamble:
+.\" ========================================================================
+.de Sp \" Vertical space (when we can't use .PP)
+.if t .sp .5v
+.if n .sp
+..
+.de Vb \" Begin verbatim text
+.ft CW
+.nf
+.ne \\$1
+..
+.de Ve \" End verbatim text
+.ft R
+.fi
+..
+.\" Set up some character translations and predefined strings. \*(-- will
+.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
+.\" double quote, and \*(R" will give a right double quote. \*(C+ will
+.\" give a nicer C++. Capital omega is used to do unbreakable dashes and
+.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
+.\" nothing in troff, for use with C<>.
+.tr \(*W-
+.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
+.ie n \{\
+. ds -- \(*W-
+. ds PI pi
+. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
+. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
+. ds L" ""
+. ds R" ""
+. ds C` ""
+. ds C' ""
+'br\}
+.el\{\
+. ds -- \|\(em\|
+. ds PI \(*p
+. ds L" ``
+. ds R" ''
+. ds C`
+. ds C'
+'br\}
+.\"
+.\" Escape single quotes in literal strings from groff's Unicode transform.
+.ie \n(.g .ds Aq \(aq
+.el .ds Aq '
+.\"
+.\" If the F register is turned on, we'll generate index entries on stderr for
+.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
+.\" entries marked with X<> in POD. Of course, you'll have to process the
+.\" output yourself in some meaningful fashion.
+.\"
+.\" Avoid warning from groff about undefined register 'F'.
+.de IX
+..
+.nr rF 0
+.if \n(.g .if rF .nr rF 1
+.if (\n(rF:(\n(.g==0)) \{
+. if \nF \{
+. de IX
+. tm Index:\\$1\t\\n%\t"\\$2"
+..
+. if !\nF==2 \{
+. nr % 0
+. nr F 2
+. \}
+. \}
+.\}
+.rr rF
+.\"
+.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
+.\" Fear. Run. Save yourself. No user-serviceable parts.
+. \" fudge factors for nroff and troff
+.if n \{\
+. ds #H 0
+. ds #V .8m
+. ds #F .3m
+. ds #[ \f1
+. ds #] \fP
+.\}
+.if t \{\
+. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
+. ds #V .6m
+. ds #F 0
+. ds #[ \&
+. ds #] \&
+.\}
+. \" simple accents for nroff and troff
+.if n \{\
+. ds ' \&
+. ds ` \&
+. ds ^ \&
+. ds , \&
+. ds ~ ~
+. ds /
+.\}
+.if t \{\
+. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
+. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
+. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
+. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
+. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
+. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
+.\}
+. \" troff and (daisy-wheel) nroff accents
+.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
+.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
+.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
+.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
+.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
+.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
+.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
+.ds ae a\h'-(\w'a'u*4/10)'e
+.ds Ae A\h'-(\w'A'u*4/10)'E
+. \" corrections for vroff
+.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
+.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
+. \" for low resolution devices (crt and lpr)
+.if \n(.H>23 .if \n(.V>19 \
+\{\
+. ds : e
+. ds 8 ss
+. ds o a
+. ds d- d\h'-1'\(ga
+. ds D- D\h'-1'\(hy
+. ds th \o'bp'
+. ds Th \o'LP'
+. ds ae ae
+. ds Ae AE
+.\}
+.rm #[ #] #H #V #F C
+.\" ========================================================================
+.\"
+.IX Title "SYOBONACTION 6"
+.TH SYOBONACTION 6 "2014-03-27" "0.2" "SlackBuilds.org"
+.\" For nroff, turn off justification. Always turn off hyphenation; it makes
+.\" way too many mistakes in technical documents.
+.if n .ad l
+.nh
+.SH "NAME"
+syobonaction \- very difficult side\-scrolling platform game
+.SH "SYNOPSIS"
+.IX Header "SYNOPSIS"
+\&\fBsyobonaction\fR [\fI\-nosound\fR] [\fI\-fullscreen\fR]
+.SH "DESCRIPTION"
+.IX Header "DESCRIPTION"
+Syobon Action is a Japanese parody of Super Mario Brothers.
+.PP
+This man page documents OpenSyobon-M, the modified \s-1SDL\s0 port of OpenSyobon,
+which is itself an unofficial \s-1SDL\s0 port of the original game.
+.SH "OPTIONS"
+.IX Header "OPTIONS"
+.IP "\fB\-nosound\fR" 4
+.IX Item "-nosound"
+Disables sound
+.IP "\fB\-fullscreen\fR" 4
+.IX Item "-fullscreen"
+Enables full-screen mode
+.SH "CONTROLS"
+.IX Header "CONTROLS"
+.IP "\fBJump\fR" 4
+.IX Item "Jump"
+Up arrow, Z, semicolon, joystick button 1
+.IP "\fBMovement\fR" 4
+.IX Item "Movement"
+Left/right arrows, joystick left/right
+.IP "\fBEnter Warp Pipe\fR" 4
+.IX Item "Enter Warp Pipe"
+Down arrow, joystick down
+.PP
+On the main menu, 0 through 9 select the starting level.
+.SH "AUTHORS"
+.IX Header "AUTHORS"
+OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
+This version contains additional levels made by Kazuki Okawa.
+.PP
+OpenSyobon-M is based on Open Syobon Action \s-1RC 2\s0 by Mathew Velasquez, which
+is based on the original Syobon Action by Chiku.
+.PP
+This man page was written by B. Watson for the SlackBuild.org project.
diff --git a/games/syobonaction/syobonaction.SlackBuild b/games/syobonaction/syobonaction.SlackBuild
new file mode 100644
index 000000000000..837210104dee
--- /dev/null
+++ b/games/syobonaction/syobonaction.SlackBuild
@@ -0,0 +1,90 @@
+#!/bin/sh
+
+# Slackware build script for syobonaction
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+# The source is hosted on my server to avoid the JS-laden download page
+# on codeplex.
+
+PRGNAM=syobonaction
+VERSION=${VERSION:-0.2}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+DATADIR=/usr/share/games/$PRGNAM
+BINDIR=/usr/games
+BIN=SyobonAction
+
+sed -i "s,-O2,$SLKCFLAGS," Makefile
+make PREFIX=/usr/share/games/$PRGNAM
+mkdir -p $PKG/$DATADIR $PKG/$BINDIR
+install -s -m0755 $BIN $PKG/$BINDIR/$PRGNAM
+cp -r data/*/ $PKG/$DATADIR
+
+# desktop file is modified version of the one in debian/
+mkdir -p $PKG/usr/share/applications
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+
+# icon extracted from macosx/SyobonAction.icns with icns2png
+mkdir -p $PKG/usr/share/pixmaps
+cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# man page written for this build
+mkdir -p $PKG/usr/man/man6
+gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a data/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/syobonaction/syobonaction.desktop b/games/syobonaction/syobonaction.desktop
new file mode 100644
index 000000000000..3a823f6784c2
--- /dev/null
+++ b/games/syobonaction/syobonaction.desktop
@@ -0,0 +1,10 @@
+[Desktop Entry]
+Type=Application
+Version=1.0
+Name=Syobon Action
+GenericName=Platform Game
+Exec=syobonaction
+Icon=syobonaction
+Terminal=false
+StartupNotify=false
+Categories=Game;ArcadeGame;
diff --git a/games/syobonaction/syobonaction.info b/games/syobonaction/syobonaction.info
new file mode 100644
index 000000000000..6e3f442080d4
--- /dev/null
+++ b/games/syobonaction/syobonaction.info
@@ -0,0 +1,10 @@
+PRGNAM="syobonaction"
+VERSION="0.2"
+HOMEPAGE="http://syobon.codeplex.com/"
+DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/syobonaction-0.2.tar.gz"
+MD5SUM="5c85c936a0436e5b0b85a08abcd5b105"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/syobonaction/syobonaction.png b/games/syobonaction/syobonaction.png
new file mode 100644
index 000000000000..1a261901a881
--- /dev/null
+++ b/games/syobonaction/syobonaction.png
Binary files differ
diff --git a/games/syobonaction/syobonaction.pod b/games/syobonaction/syobonaction.pod
new file mode 100644
index 000000000000..1d5dfae27307
--- /dev/null
+++ b/games/syobonaction/syobonaction.pod
@@ -0,0 +1,63 @@
+# pod source for syobonaction man page
+# pod2man -s6 -r0.2 --stderr -cSlackBuilds.org syobonaction.pod > syobonaction.6
+
+=pod
+
+=head1 NAME
+
+B<syobonaction> - I<very> difficult side-scrolling platform game
+
+=head1 SYNOPSIS
+
+B<syobonaction> [I<-nosound>] [I<-fullscreen>]
+
+=head1 DESCRIPTION
+
+Syobon Action is a Japanese parody of Super Mario Brothers.
+
+This man page documents OpenSyobon-M, the modified SDL port of OpenSyobon,
+which is itself an unofficial SDL port of the original game.
+
+=head1 OPTIONS
+
+=over
+
+=item B<-nosound>
+
+Disables sound
+
+=item B<-fullscreen>
+
+Enables full-screen mode
+
+=back
+
+=head1 CONTROLS
+
+=over
+
+=item B<Jump>
+
+Up arrow, Z, semicolon, joystick button 1
+
+=item B<Movement>
+
+Left/right arrows, joystick left/right
+
+=item B<Enter Warp Pipe>
+
+Down arrow, joystick down
+
+=back
+
+On the main menu, 0 through 9 select the starting level.
+
+=head1 AUTHORS
+
+OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
+This version contains additional levels made by Kazuki Okawa.
+
+OpenSyobon-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
+is based on the original Syobon Action by Chiku.
+
+This man page was written by B. Watson for the SlackBuild.org project.