diff options
author | Fernando Giannasi <phoemur@gmail.com> | 2013-10-20 19:50:21 +0200 |
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committer | Matteo Bernardini <ponce@slackbuilds.org> | 2013-10-23 12:17:45 +0200 |
commit | 2db39f645b6b60386c18b7f80b507d7d42b75517 (patch) | |
tree | 060f4fc7e919f05ba27cc743f7fb016108ee2505 /games/smokinguns/README | |
parent | 803008f8e927b15d1e9f63d43c8df8707422a33a (diff) |
games/smokinguns: Added (American Old West FPS).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'games/smokinguns/README')
-rw-r--r-- | games/smokinguns/README | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/smokinguns/README b/games/smokinguns/README new file mode 100644 index 0000000000000..ade88344d9cf8 --- /dev/null +++ b/games/smokinguns/README @@ -0,0 +1,11 @@ +Smokin' Guns (SG) is a first-person shooter video game. +Smokin' Guns is intended to be a semi-realistic simulation of the +American Old West's atmosphere and was developed on id Software's +Quake III Arena Engine. Gameplay as well as locations are inspired +by Western movies, particularly those from the Spaghetti western +genre. + +Smokin' Guns' codebase is free and open source software, distributed +under the terms of the GPL; it is built upon ioquake3, an upgrade of +the original Quake III engine. The artwork and other media are +licensed under a proprietary non free license. |