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author | B. Watson <yalhcru@gmail.com> | 2022-03-12 14:58:52 -0500 |
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committer | B. Watson <yalhcru@gmail.com> | 2022-03-12 14:58:52 -0500 |
commit | f7f52ed503b035050afffadcb7c48fe148a787ec (patch) | |
tree | 03500914fc13ef717a8e9961d6f756f69c011a08 /games/scummvm | |
parent | 124810f62f5ff4892438226c96a385589c1621a8 (diff) |
games/scummvm: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/scummvm')
-rw-r--r-- | games/scummvm/README | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/games/scummvm/README b/games/scummvm/README index 907cfb8ecc3e..db102cf764d3 100644 --- a/games/scummvm/README +++ b/games/scummvm/README @@ -1,8 +1,9 @@ ScummVM is a collection of interpreters, capable of emulating several -adventure game engines. ScummVM mainly supports engines created using -SCUMM (Script Creation Utility for Maniac Mansion), used in various -LucasArts games such as Monkey Island, Day of the Tentacle, and others. -ScummVM also contains interpreters for several non-SCUMM games - currently -Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2. +adventure game engines. ScummVM mainly supports engines created +using SCUMM (Script Creation Utility for Maniac Mansion), used in +various LucasArts games such as Monkey Island, Day of the Tentacle, +and others. ScummVM also contains interpreters for several non-SCUMM +games - currently Beneath a Steel Sky, Broken Sword I & II, and Simon +the Sorcerer 1 & 2. ScummVM optionally uses libmpeg2. |