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author | Yalla-One <yallaone@gmail.com> | 2010-05-11 14:28:23 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-11 14:28:23 +0200 |
commit | 466a9639a19f8a004eba32c175f03b9d5b488313 (patch) | |
tree | 4b9b6e7c908160899ef84c385953446a5a30fcf4 /games/scummvm/slack-desc | |
parent | e542fa53a74ec44a866c830c31ffb87aa7c25f0f (diff) |
games/scummvm: Initial import
Diffstat (limited to 'games/scummvm/slack-desc')
-rw-r--r-- | games/scummvm/slack-desc | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc new file mode 100644 index 000000000000..658f97f29a3c --- /dev/null +++ b/games/scummvm/slack-desc @@ -0,0 +1,11 @@ +scummvm: ScummVM (SCUMM game engine interpreter) +scummvm: +scummvm: ScummVM is a collection of interpreters, capable of emulating +scummvm: several adventure game engines. ScummVM mainly supports engines +scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), +scummvm: used in various LucasArts games such as Monkey Island, Day of the +scummvm: Tentacle, and others. ScummVM also contains interpreters for several +scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken +scummvm: Sword I & II and Simon the Sorcerer 1 & 2. +scummvm: +scummvm: |