diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-01 12:11:09 +0100 |
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committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-05 18:10:41 +0100 |
commit | 5645b94754dbce456ce9f0045ff1e22022ab54f2 (patch) | |
tree | f2acd987cdcbbba62f8ebafd09c9ef57abc21e37 /games/scummvm-libretro/README | |
parent | 6a0ecdb21cb62d9b2d67c1ac49ade384c7efab99 (diff) |
games/scummvm-libretro: Added (ScummVM with libretro backend).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/scummvm-libretro/README')
-rw-r--r-- | games/scummvm-libretro/README | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/games/scummvm-libretro/README b/games/scummvm-libretro/README new file mode 100644 index 0000000000000..47aa3ed2e6ae4 --- /dev/null +++ b/games/scummvm-libretro/README @@ -0,0 +1,27 @@ +ScummVM is an interpreter for point-and-click adventure games that can be used +as a libretro core. + +ScummVM is a program which allows you to run certain classic graphical +point-and-click adventure games, provided you already have their data files. +The clever part about this: ScummVM just replaces the executables shipped with +the game, allowing you to play them on systems for which they were never +designed! + +Originally it was designed to run LucasArts' SCUMM games, such as Maniac +Mansion, Monkey Island, Day of the Tentacle or Sam and Max. SCUMM stands for +'Script Creation Utility for Maniac Mansion', which was the first game for +which LucasArts designed this system. And much later it gave its name to +ScummVM ('VM' meaning Virtual Machine). + +Over time support for a lot of non-SCUMM games has been added, and ScummVM now +also supports many of Sierra's AGI and SCI games (such as King's Quest 1-6, +Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A +Steel Sky, Lure of the Temptress, Broken Sword I and II, Flight of the Amazon +Queen, Gobliiins 1-3, The Legend of Kyrandia series, many of Humongous +Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt +games) and many more. You can find a full list with details on which adventures +are supported and how well on the compatibility page. ScummVM is continually +improving, so check back often. + +To build the debugging symbols use: + DEBUG=1 ./scummvm-libretro.SlackBuild |