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authorB. Watson <yalhcru@gmail.com>2020-10-27 23:32:07 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-31 11:15:41 +0700
commit48e2ee64ef9048be83934955317f396fd2e7e575 (patch)
tree7295fbe85b1b8013fed5a51bdc3133bdb71411d4 /games/qzdoom/README
parent4f32a3c5b2d9983fa8cc790d2814e92ff7081af3 (diff)
games/qzdoom: Build enhancements.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/qzdoom/README')
-rw-r--r--games/qzdoom/README5
1 files changed, 4 insertions, 1 deletions
diff --git a/games/qzdoom/README b/games/qzdoom/README
index 23eed5a9c2907..ae6406d25c2ab 100644
--- a/games/qzdoom/README
+++ b/games/qzdoom/README
@@ -2,6 +2,9 @@ qzdoom (software-rendered engine for Doom and related games)
QZDoom is a continuation of dpJudas's truecolor software rendering,
for ZDoom, merged with and forked from GZDoom. It supports Doom,
-Doom II, Heretic, Hexen, Strife, and a most other IWAD games.
+Doom II, Heretic, Hexen, Strife, and most other IWAD games.
See README_SBo.txt for optional runtime dependencies.
+
+Starting with qzdoom-2.1.0 BUILD=2, it's now safe to install gzdoom
+and qzdoom on the same Slackware system.