diff options
author | Manuel Mantilla <mannynix@megared.net.mx> | 2010-07-02 23:39:25 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-07-02 23:39:25 -0500 |
commit | e7142676893d0c59161f0997b4b5d077ef8ef43b (patch) | |
tree | 6611f376327fd7c9b122f06b320627d87098569a /games/prboom/slack-desc | |
parent | bc032a906a7b83a09465cf27343a3d354d96d863 (diff) |
games/prboom: Added (a port of the classic fps game Doom by id Software)
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
Diffstat (limited to 'games/prboom/slack-desc')
-rw-r--r-- | games/prboom/slack-desc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/prboom/slack-desc b/games/prboom/slack-desc new file mode 100644 index 000000000000..489fed9b0f9f --- /dev/null +++ b/games/prboom/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +prboom: prboom (a port of the classic fps game Doom by id Software) +prboom: +prboom: Aims to be the most stable Doom port with the highest compatibility +prboom: to the major Doom versions. Highres software and nice OpenGL +prboom: rendering. Full Boom and most if not all MBF features. +prboom: +prboom: +prboom: Homepage: http://prboom.sourceforge.net +prboom: +prboom: +prboom: |