aboutsummaryrefslogtreecommitdiff
path: root/games/prboom/README
diff options
context:
space:
mode:
authorManuel Mantilla <mannynix@megared.net.mx>2010-05-12 17:39:29 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-12 17:39:29 +0200
commitb83ce72c6d64732bda70202c0f472a3f600e264c (patch)
treed8fe125b3df3a9c17f9304f5d530eb94ca1c59c1 /games/prboom/README
parent567c1f271018debc6be7bca603dfe89ffd8ce456 (diff)
games/prboom: Updated for version 2.5.0
Diffstat (limited to 'games/prboom/README')
-rw-r--r--games/prboom/README34
1 files changed, 15 insertions, 19 deletions
diff --git a/games/prboom/README b/games/prboom/README
index 8fa2ba17e87a..039cc23b4461 100644
--- a/games/prboom/README
+++ b/games/prboom/README
@@ -1,24 +1,20 @@
-PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom,
-Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include
-the game itself).It aims to be the most stable Doom port with the highest
-compatibility to the major Doom versions.
+PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom,
+Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include
+the game itself). It aims to be the most stable Doom port with the highest
+compatibility to the major Doom versions.
-If you don't own any of the Doom games, get the shareware doom1.wad from
-http://www.libsdl.org/projects/doom/data/doom1.wad.zip or google for it.
-Remember to rename it to lowercase: mv DOOM1.WAD doom1.wad Then copy
-doom1.wad to /usr/share/games/doom/
+If you don't own any of the Doom games, get the shareware doom1.wad from
+http://www.libsdl.org/projects/doom/data/doom1.wad.zip, unzip it, and
+rename it to lowercase: mv DOOM1.WAD doom1.wad
+Then copy doom1.wad to /usr/share/games/doom/
-If you have one or all of the main Doom data files from idSoftware -
-either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the
-commercial Doom games copy them there too.
+If you have one or all of the main Doom data files from idSoftware -
+either doom.wad, doom2.wad, tnt.wad, or plutonia.wad from one of the
+commercial Doom games, copy them there too.
-Requirements: sdl (SDL_mixer, SDL_net, all included in the sdl-1.2.*
-package in slackware/l series)
+Highly recommended to play the Doom background music:
+TiMidity++ with freepats (both available at SlackBuilds.org)
-Highly recommended: Get the timidity.tar.gz from the SDL_mixer page
-http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz (14M)
-and extract in /usr/lib/ for the great game music.
-
-Suggested: Take a look at the docs, man pages or visit BahdKo at
-http://www.doom2.net to learn how to watch demos, info, files, etc.
+Suggested: Take a look at the docs, man pages, or visit BahdKo at
+http://www.doom2.net to learn how to watch demos, info, files, etc.
A great help for newcomers. (You may need a proxy to visit this url)