diff options
author | B. Watson <yalhcru@gmail.com> | 2021-02-24 01:57:52 -0500 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-02-27 08:24:37 +0700 |
commit | 11e081a76223c1e81402dd3d1b13d375c083e9f4 (patch) | |
tree | d5e11ee7facd1cfe7fc63e3aa3f107faa5000cc3 /games/prboom-plus/prboom-plus.SlackBuild | |
parent | 296712b5926423e659d52cd74e09fee79fb06ab8 (diff) |
games/prboom-plus: Updated for version 2.6um.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/prboom-plus/prboom-plus.SlackBuild')
-rw-r--r-- | games/prboom-plus/prboom-plus.SlackBuild | 65 |
1 files changed, 40 insertions, 25 deletions
diff --git a/games/prboom-plus/prboom-plus.SlackBuild b/games/prboom-plus/prboom-plus.SlackBuild index ed96afa6b7348..aa14bfb9c268c 100644 --- a/games/prboom-plus/prboom-plus.SlackBuild +++ b/games/prboom-plus/prboom-plus.SlackBuild @@ -7,6 +7,14 @@ # Original had no license. Modified version released under the WTFPL. See # http://www.wtfpl.net/txt/copying/ for details. +# 20210223 bkw: update for v2.6um. Upstream switched to cmake, +# so we can't build previous versions any more. A note to myself: +# SDL2 really is required. SDL2_(net|mixer|image) are technically +# optional. But I'm keeping them listed as requirements because users +# will get annoyed if they accidentally build a Doom engine that's +# incapable of playing music, or joining multiplayer games, or using +# HQ textures. + # 20200416 bkw: # - take over maintenance # - i486 => i586 @@ -16,7 +24,7 @@ # - game binaries in /usr/games PRGNAM=prboom-plus -VERSION=${VERSION:-2.5.1.7um} +VERSION=${VERSION:-2.6um} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -49,6 +57,17 @@ fi set -e +# If modern cmake is missing, the error message from the old 14.2 cmake +# doesn't really make it clear why it fails, so add this check to avoid +# receiving "why won't this build?" emails. This stanza can go away after +# 15.0 is released. +if ! [ -x /opt/cmake-202x/bin/cmake ]; then + echo "*** Missing required dependency: cmame-202x. Aborting." 1>&2 + exit 1 +fi + +export PATH=/opt/cmake-202x/bin:$PATH + rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP @@ -60,28 +79,25 @@ find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ [ -d prboom2 ] && cd prboom2 -[ -x configure ] || sh bootstrap - -CFLAGS="$SLKCFLAGS" \ -CXXFLAGS="$SLKCFLAGS" \ -./configure \ - --bindir=/usr/games \ - --prefix=/usr \ - --libdir=/usr/lib${LIBDIRSUFFIX} \ - --sysconfdir=/etc \ - --localstatedir=/var \ - --build=$ARCH-slackware-linux \ - --datarootdir=/usr \ - --enable-gl - -make -make install-strip DESTDIR=$PKG - -# Configure script insists on putting docs in /usr/share/doc, even when told not to. -# Also, the version number in the doc dir is wrong... -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -mv $PKG/usr/share/doc/$PRGNAM-*/* $PKG/usr/doc/$PRGNAM-$VERSION -rm -rf $PKG/usr/share/doc + +# upstream hardcoded paths, can't override on cmake command line. +sed -i '/install/s,/bin,/games,' src/CMakeLists.txt +sed -i '/^set(CMAKE_INSTALL_DOCDIR/d' CMakeLists.txt + +mkdir -p build +cd build + cmake \ + -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DLIB_SUFFIX=${LIBDIRSUFFIX} \ + -DCMAKE_INSTALL_BINDIR=games \ + -DCMAKE_INSTALL_MANDIR=/usr/man \ + -DCMAKE_INSTALL_DOCDIR=/usr/doc/$PRGNAM-$VERSION \ + -DCMAKE_BUILD_TYPE=Release .. + make + make install/strip DESTDIR=$PKG +cd .. gzip $PKG/usr/man/man?/*.? @@ -93,8 +109,7 @@ cp ICONS/$PRGNAM.desktop $PKG/usr/share/applications cp ICONS/$PRGNAM.svg $PKG/usr/share/icons/hicolor/scalable/apps cp ICONS/$PRGNAM.bash $PKG/usr/share/bash-completion/completions/$PRGNAM -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a TODO $PKG/usr/doc/$PRGNAM-$VERSION +cp -a AUTHORS COPYING README NEWS $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install |