diff options
author | ilmich <ardutu@gmail.com> | 2020-10-16 19:34:26 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:36:22 +0700 |
commit | 841bda68f44040d02c71355a2fb82e847452e318 (patch) | |
tree | b705cb169bd5bc5b7497e07973bbe1ce294475ad /games/pcsx-rearmed/README | |
parent | 8723c6c9e00f32d212fee7bc7ec659d3c3bd4d28 (diff) |
games/pcsx-rearmed: Updated for version 2020.10.11_19b9695.
Signed-off-by: Dave Woodfall <dave@slackbuilds.org>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/pcsx-rearmed/README')
-rw-r--r-- | games/pcsx-rearmed/README | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README index 52fcf7e0d9451..8350da9abb4b8 100644 --- a/games/pcsx-rearmed/README +++ b/games/pcsx-rearmed/README @@ -1,13 +1,15 @@ -PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, -which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This -version is ARM architecture oriented and features MIPS->ARM recompiler by -Ari64, NEON GTE code and more performance improvements. It was created for -Pandora handheld, but should be usable on other devices after some code -adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available). +PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded +project, which itself contains code from PCSX, PCSX-df and +PCSX-Revolution. This version is ARM architecture oriented and features +MIPS->ARM recompiler by Ari64, NEON GTE code and more performance +improvements. It was created for Pandora handheld, but should be +usable on other devices after some code adjustments (N900, +GPH Wiz/Caanoo, PlayBook versions are also available). -PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces -pixel perfect graphics at very high performance. There is also Una-i's GPU -plugin from PCSX4ALL project, and traditional P.E.Op.S. one. +PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases +produces pixel perfect graphics at very high performance. There is +also Una-i's GPU plugin from PCSX4ALL project, and traditional +P.E.Op.S. one. PCSX ReARMed looks for the following BIOS image files inside the frontend's 'System Directory'. @@ -17,9 +19,10 @@ frontend's 'System Directory'. * scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050) In case it can find no BIOS files named like this inside the 'System -Directory', it will default to a High-Level Emulation BIOS. This decreases the -level of compatibility of the emulator, so it is recommended that you always -supply valid BIOS images inside the system directory. +Directory', it will default to a High-Level Emulation BIOS. +This decreases the level of compatibility of the emulator, so it is +recommended that you always supply valid BIOS images inside the system +directory. To build the debugging symbols use: DEBUG=1 ./pcsx-rearmed.SlackBuild |