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authorB. Watson <yalhcru@gmail.com>2016-11-14 13:29:23 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commitc8fbc70b9b537b53968d9f34423b431e92d8c23b (patch)
tree72a61ff3ea51e3c63ca4812e6d6ef0307dab69ab /games/pcsx-rearmed/README
parentcc1575814a76e3914f5fd991507053feb61366e4 (diff)
games/pcsx-rearmed: Fix README.
Diffstat (limited to 'games/pcsx-rearmed/README')
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diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README
index b90f7da328765..9edefd1b3d33c 100644
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@@ -1,15 +1,16 @@
-PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which
-itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is
-ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE
-code and more performance improvements. It was created for Pandora handheld,
-but should be usable on other devices after some code adjustments (N900, GPH
-Wiz/Caanoo, PlayBook versions are also available).
+PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
+which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
+version is ARM architecture oriented and features MIPS->ARM recompiler by
+Ari64, NEON GTE code and more performance improvements. It was created for
+Pandora handheld, but should be usable on other devices after some code
+adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
pixel perfect graphics at very high performance. There is also Una-i's GPU
plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
-PCSX ReARMed looks for the following BIOS image files inside the frontend's 'System Directory'.
+PCSX ReARMed looks for the following BIOS image files inside the
+frontend's 'System Directory'.
* scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c)
* scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246)