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authorHunter Sezen <ovariegata@yahoo.com>2017-02-04 23:46:05 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-02-11 07:24:24 +0700
commit48fc1b7c849c795ea6404a47b45a141de06a8485 (patch)
tree25d54091b60a1c2684168c77db0732ae77a72848 /games/pcsx-rearmed/README
parentd16df5953966f9f8df8c4866708c1b88553c5b7f (diff)
games/pcsx-rearmed: Updated for version 2017.01.29_731139f.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/pcsx-rearmed/README')
-rw-r--r--games/pcsx-rearmed/README3
1 files changed, 3 insertions, 0 deletions
diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README
index 9edefd1b3d33c..52fcf7e0d9451 100644
--- a/games/pcsx-rearmed/README
+++ b/games/pcsx-rearmed/README
@@ -20,3 +20,6 @@ In case it can find no BIOS files named like this inside the 'System
Directory', it will default to a High-Level Emulation BIOS. This decreases the
level of compatibility of the emulator, so it is recommended that you always
supply valid BIOS images inside the system directory.
+
+To build the debugging symbols use:
+ DEBUG=1 ./pcsx-rearmed.SlackBuild