diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2017-02-04 23:46:05 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-02-11 07:24:24 +0700 |
commit | 48fc1b7c849c795ea6404a47b45a141de06a8485 (patch) | |
tree | 25d54091b60a1c2684168c77db0732ae77a72848 /games/pcsx-rearmed/README | |
parent | d16df5953966f9f8df8c4866708c1b88553c5b7f (diff) |
games/pcsx-rearmed: Updated for version 2017.01.29_731139f.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/pcsx-rearmed/README')
-rw-r--r-- | games/pcsx-rearmed/README | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README index 9edefd1b3d33c..52fcf7e0d9451 100644 --- a/games/pcsx-rearmed/README +++ b/games/pcsx-rearmed/README @@ -20,3 +20,6 @@ In case it can find no BIOS files named like this inside the 'System Directory', it will default to a High-Level Emulation BIOS. This decreases the level of compatibility of the emulator, so it is recommended that you always supply valid BIOS images inside the system directory. + +To build the debugging symbols use: + DEBUG=1 ./pcsx-rearmed.SlackBuild |