aboutsummaryrefslogtreecommitdiff
path: root/games/parallel-n64/README
diff options
context:
space:
mode:
authorHunter Sezen <ovariegata@yahoo.com>2017-08-09 00:06:07 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-08-12 06:57:37 +0700
commit4f730f1306d6aaa0eaa684831e41ffa472bd441c (patch)
treea0383c02f772e0fed408829e947ecf58ebe9c886 /games/parallel-n64/README
parentf86795315d8931447a8c9f7c82eb22b67340f376 (diff)
games/parallel-n64: Added (libretro port of Mupen64 Plus).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/parallel-n64/README')
-rw-r--r--games/parallel-n64/README15
1 files changed, 15 insertions, 0 deletions
diff --git a/games/parallel-n64/README b/games/parallel-n64/README
new file mode 100644
index 0000000000000..5e866ebecf91e
--- /dev/null
+++ b/games/parallel-n64/README
@@ -0,0 +1,15 @@
+Parallel-n64 is a cross-platform plugin-based N64 emulator which is capable of
+accurately playing many games.
+
+This package was previously called mupen64plus-libretro.
+
+Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL which
+will require support in the libretro frontend, video card and driver. This
+can be done by building Mupen64Plus with:
+ GLES=1 ./parallel-n64.SlackBuild
+
+Vulkan can be used instead of OpenGL which will require support in the libretro
+frontend, video card and driver.
+
+To build the debugging symbols use:
+ DEBUG=1 ./parallel-n64.SlackBuild