diff options
author | B. Watson <yalhcru@gmail.com> | 2014-03-30 12:29:27 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2014-04-12 13:59:48 -0500 |
commit | 11fd7892b56d4a97cc5a93b9204562d70bbc9b21 (patch) | |
tree | d42fd296ec58c3554e75f298d1e8e38cbe375911 /games/openjazz/openjazz.6 | |
parent | d9a8bbf2e1c9302db876e15b3459b59c5f903db4 (diff) |
games/openjazz: Added (engine for Jazz Jackrabbit games)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/openjazz/openjazz.6')
-rw-r--r-- | games/openjazz/openjazz.6 | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/games/openjazz/openjazz.6 b/games/openjazz/openjazz.6 new file mode 100644 index 0000000000000..21d4515242d3e --- /dev/null +++ b/games/openjazz/openjazz.6 @@ -0,0 +1,207 @@ +.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28) +.\" +.\" Standard preamble: +.\" ======================================================================== +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Vb \" Begin verbatim text +.ft CW +.nf +.ne \\$1 +.. +.de Ve \" End verbatim text +.ft R +.fi +.. +.\" Set up some character translations and predefined strings. \*(-- will +.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left +.\" double quote, and \*(R" will give a right double quote. \*(C+ will +.\" give a nicer C++. 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No user-serviceable parts. +. \" fudge factors for nroff and troff +.if n \{\ +. ds #H 0 +. ds #V .8m +. ds #F .3m +. ds #[ \f1 +. ds #] \fP +.\} +.if t \{\ +. ds #H ((1u-(\\\\n(.fu%2u))*.13m) +. ds #V .6m +. ds #F 0 +. ds #[ \& +. ds #] \& +.\} +. \" simple accents for nroff and troff +.if n \{\ +. ds ' \& +. ds ` \& +. ds ^ \& +. ds , \& +. ds ~ ~ +. ds / +.\} +.if t \{\ +. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u" +. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u' +. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u' +. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u' +. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u' +. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u' +.\} +. \" troff and (daisy-wheel) nroff accents +.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V' +.ds 8 \h'\*(#H'\(*b\h'-\*(#H' +.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#] +.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H' +.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u' +.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#] +.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#] +.ds ae a\h'-(\w'a'u*4/10)'e +.ds Ae A\h'-(\w'A'u*4/10)'E +. \" corrections for vroff +.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u' +.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u' +. \" for low resolution devices (crt and lpr) +.if \n(.H>23 .if \n(.V>19 \ +\{\ +. ds : e +. ds 8 ss +. ds o a +. ds d- d\h'-1'\(ga +. ds D- D\h'-1'\(hy +. ds th \o'bp' +. ds Th \o'LP' +. ds ae ae +. ds Ae AE +.\} +.rm #[ #] #H #V #F C +.\" ======================================================================== +.\" +.IX Title "OPENJAZZ 6" +.TH OPENJAZZ 6 "2014-03-27" "160214" "SlackBuilds.org" +.\" For nroff, turn off justification. Always turn off hyphenation; it makes +.\" way too many mistakes in technical documents. +.if n .ad l +.nh +.SH "NAME" +openjazz \- free/open\-source game engine for Jazz Jackrabbit +.SH "SYNOPSIS" +.IX Header "SYNOPSIS" +\&\fBopenjazz\fR \fI[\-f]\fR \fI[dir] ...\fR +.SH "DESCRIPTION" +.IX Header "DESCRIPTION" +OpenJazz is a free, open-source version of the classic Jazz Jackrabbit(tm) +games. OpenJazz can be compiled on a wide range of operating systems, +including Windows 98/Me/XP and Linux. OpenJazz requires the files +from any of the following games: +.IP "Jazz Jackrabbit" 4 +.IX Item "Jazz Jackrabbit" +.PD 0 +.IP "Jazz Jackrabbit \s-1CD\s0" 4 +.IX Item "Jazz Jackrabbit CD" +.IP "Jazz Jackrabbit Shareware Edition" 4 +.IX Item "Jazz Jackrabbit Shareware Edition" +.IP "Jazz Jackrabbit Christmas Edition" 4 +.IX Item "Jazz Jackrabbit Christmas Edition" +.IP "Jazz Jackrabbit: Holiday Hare 1995" 4 +.IX Item "Jazz Jackrabbit: Holiday Hare 1995" +.PD +.PP +OpenJazz will not work with any of the Jazz Jackrabbit 2 games. Don't +get confused: there's a \*(L"Holiday Hare 1998\*(R", which isn't supported +(only the 1995 version is). +.PP +There is no support for saving/loading the game. Multiplayer +is supported, but not well tested. +.SH "OPTIONS" +.IX Header "OPTIONS" +\&\fB\-f\fR starts the game fullscreen. Any other option beginning with \- will +be ignored. Anything else is treated as a directory to be added to the +file search path. +.SH "FILES" +.IX Header "FILES" +Game data files must be named in uppercase (e.g. \fB\s-1BLOCKS.000\s0\fR). +.PP +The search path for game data files includes, in order: +.IP "the current directory" 4 +.IX Item "the current directory" +.PD 0 +.ie n .IP "$HOME/.openjazz/" 4 +.el .IP "\f(CW$HOME\fR/.openjazz/" 4 +.IX Item "$HOME/.openjazz/" +.IP "all paths listed on the command line \fIin reverse order\fR" 4 +.IX Item "all paths listed on the command line in reverse order" +.PD +.PP +In addition, the file \fBopenjazz.000\fR (containing the OpenJazz logo, +note the lowercase name) will be searched for in \fB/usr/share/openjazz\fR +after all other directories (so each separate game doesn't need its +own copy, when you've got multiple games installed). +.PP +\&\fB\f(CB$HOME\fB/.openjazz/\fR stores user preferences and any custom levels +downloaded from multiplayer servers. Will be created if it doesn't +exist. +.SH "SEE ALSO" +.IX Header "SEE ALSO" +\&\fBhttp://www.alister.eu/jazz/oj/faq.php\fR +.SH "AUTHORS" +.IX Header "AUTHORS" +\&\fBopenjazz\fR is copyright (c) 2005\-2013 Alister Thomson. +.PP +This man page written by B. Watson for the SlackBuilds.org project, and may +be used by anyone. |