diff options
author | B. Watson <urchlay@slackware.uk> | 2023-01-11 00:59:00 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2023-01-14 08:50:28 +0700 |
commit | b58dcbfad1d69f7bc268edbfc735714541e205d6 (patch) | |
tree | 3a95cf2db0a0c9c8a012baaf6d0f71ed132ff3af /games/odamex/README | |
parent | 954db786c68f4dfc69ab1af8082497c04452e1a4 (diff) |
games/odamex: Updated for version 10.3.0.
Signed-off-by: B. Watson <urchlay@slackware.uk>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/odamex/README')
-rw-r--r-- | games/odamex/README | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/games/odamex/README b/games/odamex/README index 0305146680f62..548ac5bb2e8e9 100644 --- a/games/odamex/README +++ b/games/odamex/README @@ -5,9 +5,10 @@ to allow players to compete with each other over the Internet using the client/server architecture. To hear in-game music, install either eawpats or freepats, and make -sure the Options -> Sound Options -> MIDI System Backend option is -set to "SDL Mixer" [note: music not working in -current as of October -2021]. +sure the Options -> Sound Options -> MIDI System Backend option is set +to "SDL Mixer". If this doesn't work, make sure you've updated to the +latest eawpats or freepats, and that the symlink at /etc/timidity.cfg +is valid (points to "timidity/eawpats.cfg" or "timidity/crude.cfg"). Optional dependency: If portmidi is installed, odamex will be built with it. This allows odamex's in-game music to be directed to a |