aboutsummaryrefslogtreecommitdiff
path: root/games/oblige/README
diff options
context:
space:
mode:
authordsomero <xgizzmo@gmail.com>2010-05-21 07:58:14 -0400
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-24 16:05:57 -0500
commit9c865508c4f75c882041e91bdbb3eda2936aca76 (patch)
treef9484bcc8de6f2c1c5bb35ea5a396410ec036f0c /games/oblige/README
parent1a8615ea76a36b0316334ffe38d6b145155742bd (diff)
games/oblige: Removed (Build failure)
invalid conversion from 'const char*' to 'char*'
Diffstat (limited to 'games/oblige/README')
-rw-r--r--games/oblige/README11
1 files changed, 0 insertions, 11 deletions
diff --git a/games/oblige/README b/games/oblige/README
deleted file mode 100644
index 20cea8f874d3..000000000000
--- a/games/oblige/README
+++ /dev/null
@@ -1,11 +0,0 @@
-OBLIGE is a random level generator for various classic games, such as
-DOOM and DOOM II (more coming soon). The goal is to produce high quality
-levels which are fun to play.
-
-This requires lua, fltk, and glbsp.
-
-A Doom engine is required if you actually want to play the levels you
-generate (currently, prboom and zdoom are available at SBo).
-
-Also required: the doom.wad or doom2.wad from the registered (not
-shareware) version of either Doom or Doom II.