aboutsummaryrefslogtreecommitdiff
path: root/games/notpacman
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2020-10-13 03:46:08 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:25 +0700
commitfb3646fcd1b1172699153936d9bc2ba95081bc2a (patch)
tree3ae731c0d134a2699e3d65b26ee21bbcf6cfa858 /games/notpacman
parent18437fe65ba069d9aa20c7f53628a9de6c261b51 (diff)
games/notpacman: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/notpacman')
-rw-r--r--games/notpacman/README6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/notpacman/README b/games/notpacman/README
index a5f61559bdf82..02eeab7dc732e 100644
--- a/games/notpacman/README
+++ b/games/notpacman/README
@@ -2,6 +2,6 @@ notpacman (rotating pac-man game)
Ever wondered what Pacman would be like with physics? No? Well, it's
revolutionary. This mashup of "Not" and "Pacman" puts The Pac and the
-Ghosts in a Pacworld cage, at the mercy of gravity and the level's shape,
-controlled solely by you. Ghosts still don't like you very much, so you
-should be careful to make Pacman avoid them.
+Ghosts in a Pacworld cage, at the mercy of gravity and the level's
+shape, controlled solely by you. Ghosts still don't like you very much,
+so you should be careful to make Pacman avoid them.