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authorB. Watson <yalhcru@gmail.com>2020-05-02 17:30:53 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-05-02 17:30:53 +0700
commitad1036ff71fbdc05867110c938442a2a1b76fa99 (patch)
treeea839c3648b971783e8de33551978109db7a85a1 /games/nblood/slack-desc
parent30e4c4ff4b34c907cb6cee93b13a02feb91184da (diff)
games/nblood: Added (Game Engine for Blood).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+nblood: nblood (game engine for Blood, Duke Nukem 3D, and Powerslave/Exhumed)
+nblood:
+nblood: nblood is a collection of reverse-engineered ports of Build games
+nblood: using EDuke32 engine technology and development principles.
+nblood:
+nblood: This package @WITHDATA@ the Blood game data.
+nblood:
+nblood:
+nblood:
+nblood:
+nblood: