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author | Dugan Chen <thedoogster [at] gmail [dot] com> | 2016-08-09 07:04:18 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-09 07:04:18 +0700 |
commit | 4562681c359169c54912c3c00e5a21a6e1ba74bd (patch) | |
tree | ca12cc93fe5a466998a088063e5f85f347e18b54 /games/mgba/README | |
parent | d1753bf67f19a2b170eb514329dd36d1b572e7c7 (diff) |
games/mgba: Updated for version 0.4.1.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/mgba/README')
-rw-r--r-- | games/mgba/README | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/games/mgba/README b/games/mgba/README index f3535e225183..004664125383 100644 --- a/games/mgba/README +++ b/games/mgba/README @@ -8,12 +8,6 @@ The following optional dependencies will be automatically detected. * libedit (for the command-line debugger) * ffmpeg -If you have Qt 5 and CMake 3, then you can build mGBA with a GUI: +If you have Qt 5, then you can build mGBA with a GUI: QT=on ./mGBA.SlackBuild - -As an alternative to running mGBA as an application, you might consider -running RetroArch with its mGBA core. RetroArch SlackBuilds, including -one for its mGBA core, are here: - - https://github.com/duganchen/slackware-libretro |