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authorRyan P.C. McQuen <ryan.q@linux.com>2016-01-18 09:00:38 -0800
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-01-20 01:48:25 +0700
commit784b369eafe17eea984468cda4dbed61c670dd3f (patch)
tree2b5ccd0f8e7df0c4297fef39bf20b83a975450c8 /games/mednafen/README
parented96843993c9678d1975a46c8b56805ab6309864 (diff)
games/mednafen: Remove compiler hacks for 14.1.
Signed-off-by: Ryan P.C. McQuen <ryan.q@linux.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/mednafen/README')
-rw-r--r--games/mednafen/README4
1 files changed, 4 insertions, 0 deletions
diff --git a/games/mednafen/README b/games/mednafen/README
index 1a41a3d35fd1..962c2a457e2e 100644
--- a/games/mednafen/README
+++ b/games/mednafen/README
@@ -4,3 +4,7 @@ GameBoy Advance, Neo Geo Pocket (Color), NES - both NTSC and PAL,
PC-FX, WonderSwan (Color), PC Engine/TurboGrafx 16 (CD) and SuperGrafx.
Mednafen will use jack-audio-connection-kit if it's available at build time.
+
+To make Mednafen use ALSA's default output, run like so:
+
+ /usr/bin/mednafen -sound.device sexyal-literal-default