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authorB. Watson <yalhcru@gmail.com>2021-10-20 07:12:23 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2021-10-29 17:07:20 +0700
commit9f6b162a70ab524a064f05d67bde958470e66766 (patch)
tree50bcf8bdb6fdce3a93916746f05e9579146d518b /games/maelstrom
parent60f218bc23569cb6f374426ec5ffb333aafcf6ad (diff)
games/maelstrom: Updated for version 3.0.7.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/maelstrom')
-rw-r--r--games/maelstrom/Maelstrom.67
-rw-r--r--games/maelstrom/README6
-rw-r--r--games/maelstrom/compile_fix.diff68
-rw-r--r--games/maelstrom/doinst.sh6
-rw-r--r--games/maelstrom/install_dirs.diff35
-rw-r--r--games/maelstrom/maelstrom.SlackBuild55
-rw-r--r--games/maelstrom/maelstrom.desktop4
-rw-r--r--games/maelstrom/maelstrom.info8
-rw-r--r--games/maelstrom/maelstrom_addon_package.pl2
-rw-r--r--games/maelstrom/slack-desc4
10 files changed, 56 insertions, 139 deletions
diff --git a/games/maelstrom/Maelstrom.6 b/games/maelstrom/Maelstrom.6
index 03e7d74c19c1..8a2b5f1a3501 100644
--- a/games/maelstrom/Maelstrom.6
+++ b/games/maelstrom/Maelstrom.6
@@ -47,6 +47,9 @@ never get home...
Run Maelstrom in full\-screen mode. You may also press Alt\-Enter
while Maelstrom is running, to toggle full\-screen.
.TP
+\fB\-windowed\fR
+Run Maelstrom in windowed mode. Alt\-Enter toggles.
+.TP
\fB\-gamma\fR [0\-8]
Set the gamma correction
.TP
@@ -174,7 +177,7 @@ or both. Typically, the add\-on content is distributed as a zip file.
There is a collection of Maelstrom add\-on content at
.br
.nh
-\fIhttp://www.devolution.com/~slouken/Maelstrom/add-ons.html\fR
+\fIhttps://www.libsdl.org/projects/Maelstrom/add\-ons.html\fR
.hy
.SS Automated Installation (Preferred)
Use \fBmaelstrom_addon_package.pl\fR to convert the zip
@@ -205,7 +208,7 @@ the system\-wide game data directory.
\fB/usr/share/games/Maelstrom/\fR
game data (images, music, sound)
.TP
-\fB$HOME/.Maelstrom\-data\fR
+\fB$HOME/.local/share/Ambrosia Software/Maelstrom\fR
per\-user settings and high\-score records
.SH AUTHORS
The original version of this game was written for the Macintosh by
diff --git a/games/maelstrom/README b/games/maelstrom/README
index 2f74a7ec2b83..657fe6f009b6 100644
--- a/games/maelstrom/README
+++ b/games/maelstrom/README
@@ -1,11 +1,13 @@
+maelstrom (Enhanced Asteroids-like game)
+
Maelstrom is a game similar to Asteroids.
You pilot your ship through the dreaded "Maelstrom" asteroid belt --
suddenly your best friend thrusts towards you and fires, directly
at your cockpit. You raise your shields just in time, and the battle
-is joined. The deadliest stretch of space known to mankind has just
+is joined. The deadliest stretch of space known to mankind has just
gotten deadlier.
This package also comes with a script to create Slackware
-packages from the Maelstrom add-on graphics/sound files. Run
+packages from the Maelstrom add-on graphics/sound files. Run
'maelstrom_addon_package.pl --help' for more information.
diff --git a/games/maelstrom/compile_fix.diff b/games/maelstrom/compile_fix.diff
deleted file mode 100644
index 1ce080a5a443..000000000000
--- a/games/maelstrom/compile_fix.diff
+++ /dev/null
@@ -1,68 +0,0 @@
-diff -Naur Maelstrom-3.0.6.orig/Maelstrom-netd.c Maelstrom-3.0.6/Maelstrom-netd.c
---- Maelstrom-3.0.6.orig/Maelstrom-netd.c 2000-02-12 04:58:59.000000000 -0500
-+++ Maelstrom-3.0.6/Maelstrom-netd.c 2016-07-30 18:49:48.254076062 -0400
-@@ -9,8 +9,11 @@
- #include <sys/time.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
-+#include <arpa/inet.h>
- #include <netdb.h>
- #include <unistd.h>
-+#include <stdlib.h>
-+#include <time.h>
-
- /* We wait in a loop for players to connect and tell us how many people
- are playing. Then, once all players have connected, then we broadcast
-@@ -181,7 +184,7 @@
- exit(sig);
- }
-
--main(int argc, char *argv[])
-+int main(int argc, char *argv[])
- {
- int netfd, i, slot;
- struct sockaddr_in serv_addr;
-@@ -201,7 +204,7 @@
- memset(&serv_addr, 0, sizeof(serv_addr));
- serv_addr.sin_family = AF_INET;
- serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
-- serv_addr.sin_port = htons(NETPLAY_PORT-1);
-+ serv_addr.sin_port = htons(NETPLAY_PORT - 1);
- if (bind(netfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
- perror("Can't bind local address");
- exit(3);
-diff -Naur Maelstrom-3.0.6.orig/netlogic/netplay.cpp Maelstrom-3.0.6/netlogic/netplay.cpp
---- Maelstrom-3.0.6.orig/netlogic/netplay.cpp 2002-10-20 00:11:52.000000000 -0400
-+++ Maelstrom-3.0.6/netlogic/netplay.cpp 2016-07-30 18:34:07.295131706 -0400
-@@ -128,7 +128,7 @@
- if ( port ) {
- portnum = atoi(port);
- } else {
-- portnum = NETPLAY_PORT+playernum;
-+ portnum = NETPLAY_PORT + playernum;
- }
- if ( host ) {
- /* Resolve the remote address */
-@@ -183,7 +183,7 @@
- if ( port ) {
- portnum = atoi(port);
- } else {
-- portnum = NETPLAY_PORT-1;
-+ portnum = NETPLAY_PORT - 1;
- }
- SDLNet_ResolveHost(&ServAddr, host, portnum);
- if ( ServAddr.host == INADDR_NONE ) {
-diff -Naur Maelstrom-3.0.6.orig/screenlib/SDL_FrameBuf.cpp Maelstrom-3.0.6/screenlib/SDL_FrameBuf.cpp
---- Maelstrom-3.0.6.orig/screenlib/SDL_FrameBuf.cpp 2001-07-22 17:03:13.000000000 -0400
-+++ Maelstrom-3.0.6/screenlib/SDL_FrameBuf.cpp 2016-07-30 18:18:37.043186717 -0400
-@@ -848,8 +848,8 @@
- for ( i=0; i<dirtymaplen; ++i ) {
- if ( dirtymap[i] != NULL ) {
- dirtymap[i] = (SDL_Rect *)(
-- ((int)dirtymap[i]-(int)updatelist) +
-- (int)newlist
-+ ((long)dirtymap[i]-(long)updatelist) +
-+ (long)newlist
- );
- }
- }
diff --git a/games/maelstrom/doinst.sh b/games/maelstrom/doinst.sh
index 3857649f506a..11813c310171 100644
--- a/games/maelstrom/doinst.sh
+++ b/games/maelstrom/doinst.sh
@@ -1,3 +1,9 @@
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications &> /dev/null
fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/maelstrom/install_dirs.diff b/games/maelstrom/install_dirs.diff
deleted file mode 100644
index 08c95405b1ef..000000000000
--- a/games/maelstrom/install_dirs.diff
+++ /dev/null
@@ -1,35 +0,0 @@
-diff -Naur Maelstrom-3.0.6/Makefile.in Maelstrom-3.0.6.patched/Makefile.in
---- Maelstrom-3.0.6/Makefile.in 2002-10-20 00:19:42.000000000 -0400
-+++ Maelstrom-3.0.6.patched/Makefile.in 2009-04-14 14:45:59.000000000 -0400
-@@ -431,7 +431,7 @@
-
- # Special install rule for the game
- install:
-- make install_gamedata target=@GAME_INSTALLDIR@
-+ make install_gamedata target=$(DESTDIR)/@GAME_INSTALLDIR@
-
- install_gamedata:
- sh mkinstalldirs $(target)/
-@@ -444,8 +444,8 @@
- chmod 666 $(target)/Maelstrom-Scores
-
- install_gamedocs:
-- sh mkinstalldirs $(target)/
-- cp -rv README* COPYING* Docs* $(target)/
-+ sh mkinstalldirs $(DESTDIR)/$(target)/
-+ cp -rv README* COPYING* Docs* $(DESTDIR)/$(target)/
-
- # Rule to build tar-gzipped distribution package
- $(PACKAGE)-$(VERSION).tar.gz: dist
-diff -Naur Maelstrom-3.0.6/configure Maelstrom-3.0.6.patched/configure
---- Maelstrom-3.0.6/configure 2002-10-19 23:43:07.000000000 -0400
-+++ Maelstrom-3.0.6.patched/configure 2009-04-14 14:47:33.000000000 -0400
-@@ -3232,7 +3232,7 @@
- GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
- ;;
- *)
-- GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE"
-+ GAME_INSTALLDIR="\$(prefix)/share/games/$PACKAGE"
- ;;
- esac
-
diff --git a/games/maelstrom/maelstrom.SlackBuild b/games/maelstrom/maelstrom.SlackBuild
index fab02fac2b30..50dab5c12e17 100644
--- a/games/maelstrom/maelstrom.SlackBuild
+++ b/games/maelstrom/maelstrom.SlackBuild
@@ -6,6 +6,11 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20211020 bkw: upstream's first update since 2002! ported to SDL2!
+# - update for v3.0.7.
+# - new-style icons.
+# - update URLs in perl script and man page.
+
# 20180627 bkw: fix compile with gcc 8 (for -current).
# 20160730 bkw:
@@ -17,8 +22,8 @@
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=maelstrom
-VERSION=${VERSION:-3.0.6}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-3.0.7}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
@@ -32,9 +37,6 @@ if [ -z "$ARCH" ]; then
esac
fi
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -67,18 +69,11 @@ rm -rf $SRCNAM-$VERSION
tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
cd $SRCNAM-$VERSION
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \+ -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+
-
-# Fix 64-bit compile issue (not needed on 32-bit, but does no harm)
-patch -p1 < $CWD/compile_fix.diff
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
-# Install game data in /usr/share/games/Maelstrom, not /usr/games/Maelstrom
-# (also make `make install' support DESTDIR properly!)
-patch -p1 < $CWD/install_dirs.diff
+# Look for game data in /usr/share/games/Maelstrom, not /usr/games/Maelstrom
+sed -i '/GAME_INSTALLDIR=.*games/s,/games,/share/games,' configure
# 20180627 bkw: It seems structs and typedefs now share a namespace
# in gcc-8.1's g++. So rename this struct to keep the compiler happy
@@ -94,8 +89,13 @@ CXXFLAGS="$SLKCFLAGS" \
--build=$ARCH-slackware-linux
make
-make install DESTDIR=$PKG
-strip --strip-unneeded $PKG/usr/games/*
+
+# 20211020 bkw: 3.0.7's make install is hard to deal with, do without.
+GAMEDIR=$PKG/usr/share/games/$SRCNAM
+mkdir -p $PKG/usr/games $GAMEDIR
+cp -a Images Maelstrom_{Fonts,Sounds,Sprites} icon.* $GAMEDIR
+rm $GAMEDIR/Images/Makefile*
+install -s -m0755 $SRCNAM $SRCNAM-netd $PKG/usr/games
# CLI users would probably prefer to type 'maelstrom', not 'Maelstrom'
( cd $PKG/usr/games && ln -s $SRCNAM $PRGNAM )
@@ -105,6 +105,15 @@ install -m0755 -o root -g root $CWD/maelstrom_addon_package.pl $PKG/usr/games
mkdir -p $PKG/usr/share/applications
cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications
+# upstream's icon is 48x48, resize
+for i in 16 32 48 64; do
+ px=$( basename $i | cut -d. -f1 )
+ size=${px}x${px}
+ dir=$PKG/usr/share/icons/hicolor/$size/apps
+ mkdir -p $dir
+ convert -resize $size icon.xpm $dir/$PRGNAM.png
+done
+
mkdir -p $PKG/usr/share/pixmaps
( cd $PKG/usr/share/pixmaps ; ln -s ../games/$SRCNAM/icon.xpm $PRGNAM.xpm )
@@ -114,11 +123,11 @@ gzip -9c $CWD/$SRCNAM.6 > $PKG/usr/man/man6/$SRCNAM.6.gz
ln -s $SRCNAM.6.gz $PRGNAM.6.gz
ln -s $SRCNAM.6.gz $SRCNAM-netd.6.gz )
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-make install_gamedocs target=$PKG/usr/doc/$PRGNAM-$VERSION
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-# Why does `make install' install this?
-rm -f $PKG/usr/doc/$PRGNAM-$VERSION/Docs/Makefile
+PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
+mkdir -p $PKGDOC
+cp -a Changelog *.txt Docs $PKGDOC
+rm -f $PKGDOC/Docs/Makefile*
+cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
diff --git a/games/maelstrom/maelstrom.desktop b/games/maelstrom/maelstrom.desktop
index 9a94043690ca..96bde602fae1 100644
--- a/games/maelstrom/maelstrom.desktop
+++ b/games/maelstrom/maelstrom.desktop
@@ -1,7 +1,7 @@
[Desktop Entry]
Name=Maelstrom
-Exec=Maelstrom
+Exec=/usr/games/Maelstrom
Type=Application
Icon=maelstrom
-GenericName=Maelstrom
+GenericName=Enhanced Asteroids-like game
Categories=Game;ArcadeGame;
diff --git a/games/maelstrom/maelstrom.info b/games/maelstrom/maelstrom.info
index eadf972d41f8..513868512ee4 100644
--- a/games/maelstrom/maelstrom.info
+++ b/games/maelstrom/maelstrom.info
@@ -1,8 +1,8 @@
PRGNAM="maelstrom"
-VERSION="3.0.6"
-HOMEPAGE="http://web.archive.org/web/20100825165951/http://www.devolution.com/~slouken/Maelstrom/"
-DOWNLOAD="http://mirrors.kernel.org/gentoo/distfiles/Maelstrom-3.0.6.tar.gz"
-MD5SUM="8aab0e75ca52808fd6777535ebb1f1c4"
+VERSION="3.0.7"
+HOMEPAGE="https://www.libsdl.org/projects/Maelstrom/index.html"
+DOWNLOAD="https://www.libsdl.org/projects/Maelstrom/src/Maelstrom-3.0.7.tar.gz"
+MD5SUM="3437294981f43d23d73d8b69170a1f0e"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
diff --git a/games/maelstrom/maelstrom_addon_package.pl b/games/maelstrom/maelstrom_addon_package.pl
index 7358784c3bf3..e376a1e0a355 100644
--- a/games/maelstrom/maelstrom_addon_package.pl
+++ b/games/maelstrom/maelstrom_addon_package.pl
@@ -52,7 +52,7 @@ must run it with root privileges (e.g. with su or sudo).
You can find a collection of Maelstrom add-on zip files here:
- http://www.devolution.com/~slouken/Maelstrom/add-ons.html
+ https://www.libsdl.org/projects/Maelstrom/add-ons.html
EOF
exit 1;
}
diff --git a/games/maelstrom/slack-desc b/games/maelstrom/slack-desc
index 1cda3b7d39be..75dfdd150cf8 100644
--- a/games/maelstrom/slack-desc
+++ b/games/maelstrom/slack-desc
@@ -6,12 +6,12 @@
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
-maelstrom: maelstrom (a game similar to Asteroids)
+maelstrom: maelstrom (Enhanced Asteroids-like game)
maelstrom:
maelstrom: You pilot your ship through the dreaded "Maelstrom" asteroid belt --
maelstrom: suddenly your best friend thrusts towards you and fires, directly
maelstrom: at your cockpit. You raise your shields just in time, and the battle
-maelstrom: is joined. The deadliest stretch of space known to mankind has just
+maelstrom: is joined. The deadliest stretch of space known to mankind has just
maelstrom: gotten deadlier.
maelstrom:
maelstrom: