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authorHunter Sezen <orbea@fredslev.dk>2018-11-04 20:59:41 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-11-10 07:46:49 +0700
commit28dc28638bceffb1efd5c221abd5873011db7ab7 (patch)
tree64cb9d20cf52bc887a927c7e77f1ca924d3ff587 /games/libretro-reicast
parent7b3360d3b68bf5116c0f078a9f2fbf0733c7cc96 (diff)
games/libretro-reicast: Updated for version 2018.11.03_01ab59e.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/libretro-reicast')
-rw-r--r--games/libretro-reicast/README28
-rw-r--r--games/libretro-reicast/libretro-reicast.SlackBuild35
-rw-r--r--games/libretro-reicast/libretro-reicast.info6
-rw-r--r--games/libretro-reicast/slack-desc2
4 files changed, 36 insertions, 35 deletions
diff --git a/games/libretro-reicast/README b/games/libretro-reicast/README
index 37f5f482a8552..e14114404121a 100644
--- a/games/libretro-reicast/README
+++ b/games/libretro-reicast/README
@@ -1,19 +1,27 @@
-Reicast is an Sega Dreamcast video game system emulator that can be used as a
-libretro core.
+Reicast is an Sega Dreamcast and Sega Naomi video game system emulator
+that can be used as a libretro core.
The Dreamcast BIOS files are required to run Reicast.
* dc/dc_boot.bin
* dc/dc_flash.bin
-Due to a bug in Reicast emulated memory cards will not save by default, to work
-around this the following will need to be done:
- 1. Start a game with libretro-reicast.
- 2. Open the core options, they can be found in the RetroArch quick menu.
- 3. Enable 'Boot to BIOS (restart)', then close and restart the emulator.
- 4. In the Dreamcast bios menu select 'File' and reformat the memory card.
- 5. Open the core options again and disable 'Boot to BIOS (restart)'.
- 6. Now close and restart Reicast to enjoy a working memory card.
+The Sega Naomi BIOS file is required to run Naomi games.
+
+* dc/naomi_boot.bin
+
+To build Reicast OIT with the newer OpenGL 4.3 renderer use:
+ OIT=1 ./libretro-reicast.SlackBuild
+
+When building the OpgnGL 3 Reicast core it can be built with an older
+and more compatbile OpenGL 2 code path instead by using:
+ GL2=1 ./libretro-reicast.SlackBuild
+
+Building Reicast with OpenGL 2 support should only be done if required
+by your video card.
+
+Reicast OIT will require an OpenGL compatibility profile to work
+correctly.
To build the debugging symbols use:
DEBUG=1 ./libretro-reicast.SlackBuild
diff --git a/games/libretro-reicast/libretro-reicast.SlackBuild b/games/libretro-reicast/libretro-reicast.SlackBuild
index 79eb0dac326d4..63fa183231ee7 100644
--- a/games/libretro-reicast/libretro-reicast.SlackBuild
+++ b/games/libretro-reicast/libretro-reicast.SlackBuild
@@ -2,7 +2,7 @@
# Slackware build script for libretro-reicast
-# Copyright 2016-2017 Hunter Sezen
+# Copyright 2016-2018 Hunter Sezen
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
@@ -23,8 +23,8 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=libretro-reicast
-LIBNAM=reicast_libretro
-VERSION=${VERSION:-2017.10.24_74c4ddf}
+LIBNAM=${PRGNAM#*-}_libretro
+VERSION=${VERSION:-2018.11.03_01ab59e}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -41,21 +41,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-# requires patching the Makefile to properly use
-# the default CFLAGS and CXXFLAGS are probably fine
-if [ "$ARCH" = "i586" ]; then
- SLKCFLAGS="-O2 -march=i586 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
- LIBDIRSUFFIX="64"
-else
- SLKCFLAGS="-O2"
- LIBDIRSUFFIX=""
-fi
+LIBDIRSUFFIX=
+[ "$ARCH" = x86_64 ] && LIBDIRSUFFIX=64
set -eu
@@ -73,11 +60,17 @@ find -L . \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
[ "${DEBUG:=0}" != 0 ] && DEBUG=1
+[ "${GL2:=0}" != 0 ] && GL2=1
+[ "${OIT:=0}" != 0 ] && OIT=1
-make DEBUG=$DEBUG
+make \
+ DEBUG=$DEBUG \
+ HAVE_GL2=$GL2 \
+ HAVE_OIT=$OIT
install -Dm0644 $LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so
-install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info
+install -Dm0644 $LIBNAM.info \
+ $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info
if [ $DEBUG = 0 ]; then
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
@@ -85,7 +78,7 @@ if [ $DEBUG = 0 ]; then
fi
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a LICENSE README.md *.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a -- LICENSE README.md *.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
diff --git a/games/libretro-reicast/libretro-reicast.info b/games/libretro-reicast/libretro-reicast.info
index 2f9a11d6d3c16..8d999d0e8c18d 100644
--- a/games/libretro-reicast/libretro-reicast.info
+++ b/games/libretro-reicast/libretro-reicast.info
@@ -1,8 +1,8 @@
PRGNAM="libretro-reicast"
-VERSION="2017.10.24_74c4ddf"
+VERSION="2018.11.03_01ab59e"
HOMEPAGE="https://www.libretro.com/"
-DOWNLOAD="http://slackware.uk/sbosrcarch/by-name/games/libretro-reicast/libretro-reicast-2017.10.24_74c4ddf.tar.xz"
-MD5SUM="50da1f011d424aa16ab5a4e5faf52218"
+DOWNLOAD="http://slackless.raccoons.tech/src/libretro/libretro-reicast-2018.11.03_01ab59e.tar.xz"
+MD5SUM="a4266655fb448c9acbe65f84d8d4db08"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="RetroArch"
diff --git a/games/libretro-reicast/slack-desc b/games/libretro-reicast/slack-desc
index fc83fbc77a9a3..61e86291f9da5 100644
--- a/games/libretro-reicast/slack-desc
+++ b/games/libretro-reicast/slack-desc
@@ -8,7 +8,7 @@
|-----handy-ruler------------------------------------------------------|
libretro-reicast: libretro-reicast (Port of reicast to libretro)
libretro-reicast:
-libretro-reicast: reicast is a multi-platform Sega Dreamcast emulator.
+libretro-reicast: reicast is a multi-platform Sega Dreamcast and Sega Naomi emulator.
libretro-reicast:
libretro-reicast: Homepage: https://www.libretro.com/
libretro-reicast: