diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-01 12:11:07 +0100 |
---|---|---|
committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-05 18:10:41 +0100 |
commit | 644bf9538b6179303a475e7842c558d104b3e038 (patch) | |
tree | 927a795868842c373a2f9ff90a338cfffcef1a8d /games/libretro-lutro/README | |
parent | 74c7526cc3b211661a103e488c0f1d98601806b1 (diff) |
games/libretro-lutro: Added (Lua game framework for libretro).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/libretro-lutro/README')
-rw-r--r-- | games/libretro-lutro/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/libretro-lutro/README b/games/libretro-lutro/README new file mode 100644 index 0000000000000..e57d7849f04f6 --- /dev/null +++ b/games/libretro-lutro/README @@ -0,0 +1,7 @@ +Experimental Lua game framework for libretro, following the LÖVE API. + +Lutro is software rendered and implements only a subset of the LÖVE API. +It targets portability though the libretro API and backed in dependancies. + +To build the debugging symbols use: + DEBUG=1 ./libretro-lutro.SlackBuild |