diff options
author | David Melik <davidnchmelik@gmail.com> | 2017-05-04 11:20:37 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-05-06 07:03:37 +0700 |
commit | 9bb6e2827e9e10737f33bca50be75f90626588ad (patch) | |
tree | 82d916c5dd6c3dc665c70fa8342945cf57fdd3cc /games/larn/README | |
parent | 984023f6c51f44a98a3a560156c7c351d0c232f0 (diff) |
games/larn: Added (adventure game).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/larn/README')
-rw-r--r-- | games/larn/README | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/games/larn/README b/games/larn/README new file mode 100644 index 0000000000000..c979de04c2cf9 --- /dev/null +++ b/games/larn/README @@ -0,0 +1,5 @@ +LARN is a dungeon type adventure game similar in concept to HACK, ROGUE +or MORIA, but with a different feel and winning criteria. LARN was +released for the UNIX environment in 1986 by Noah Morgan. It was +subsequently ported to the MS-DOS environment by Don Kneller. Kevin +Routley worked on enhancements to LARN. |