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authorB. Watson <yalhcru@gmail.com>2021-10-30 17:05:46 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2021-12-04 10:08:52 +0700
commitb9048b8d4ef8377c7f088602edaf98f18b602000 (patch)
tree7596e87d46d0b8da23b5757ead750c3d24e1fe05 /games/jfsw_hires_pack
parent407df0de814eef259f98b14b0f0799a60ef837f6 (diff)
games/jfsw_hires_pack: Updated for version 20201205_r21.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/jfsw_hires_pack')
-rw-r--r--games/jfsw_hires_pack/README18
-rw-r--r--games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild53
-rw-r--r--games/jfsw_hires_pack/jfsw_hires_pack.info12
-rw-r--r--games/jfsw_hires_pack/slack-desc12
-rw-r--r--games/jfsw_hires_pack/svn2tarxz.sh28
5 files changed, 72 insertions, 51 deletions
diff --git a/games/jfsw_hires_pack/README b/games/jfsw_hires_pack/README
index b606accb6d0d7..7f7d5afcb97e1 100644
--- a/games/jfsw_hires_pack/README
+++ b/games/jfsw_hires_pack/README
@@ -1,14 +1,8 @@
-jfsw_hires_pack (graphic enhancements for jfsw)
+jfsw_hires_pack (graphic enhancements for jfsw and voidsw)
-This adds high resolution textures and 3D models to Shadow Warrior. For
-use with slackbuilds.org jfsw package.
+This adds high resolution textures and 3D models to Shadow
+Warrior. For use with slackbuilds.org jfsw or eduke32 packages.
-*** NOTE:
-*** The data file "sw.grp" from the full retail version is *required*
-*** to use this package; it will NOT work with the shareware/demo
-*** version. If you get a segfault at startup, the game is using the
-*** shareware sw.grp.
-
-If you have jfsw_demo_data installed, remove it with removepkg, and copy
-sw.grp from the full version to "/usr/share/games/jfsw/sw.grp". If you
-do not have the full version of the game, you can't use this package!
+There is a known issue with jfsw: the sword doesn't display
+properly. It looks like half a sword. This has been a known issue for
+some time now.
diff --git a/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild b/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild
index 31798e3ce862b..4efbd4ffc8061 100644
--- a/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild
+++ b/games/jfsw_hires_pack/jfsw_hires_pack.SlackBuild
@@ -6,18 +6,22 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20211030 bkw: update for v20201205_r21.
+# - source is now made from upstream SVN, see svn2tarxz.sh.
+# - HRP works with shareware .grp now, get rid of warning.
+# - use correct homepage.
+# - fix CRLF endings in docs.
+# - add README note about the truncated sword.
+
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=jfsw_hires_pack
-VERSION=${VERSION:-2.1}
+VERSION=${VERSION:-20201205_r21}
ARCH=noarch
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -27,34 +31,31 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-ZIPFILE1=Sw_Hrp_v$( echo $VERSION | sed 's/\.//g' ).zip
-ZIPFILE2=Swp_Users.zip
-
set -e
rm -rf $PKG
-mkdir -p $PKG/usr/share/games/jfsw $OUTPUT
-cd $PKG/usr/share/games/jfsw
-unzip $CWD/Sw_Hrp_v21.zip
-unzip $CWD/Swp_Users.zip
-unzip Sw_Hrp.zip
-rm -f Sw_Hrp.zip
-
-# The HRP was built on Windows (non-case-sensitive filesystem). Have to
-# fix a few things to get it working on a proper filesystem.
-mv highres/Sw.def sw.def
-mv User.def user.def
-rename KVX kvx highres/sprites/voxels/*.KVX
-# TODO: what about highres/skyboxes/Sky_Stars ?
-
+mkdir -p $PKG/usr/share/games $OUTPUT
+cd $PKG/usr/share/games
+tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
+mv $PRGNAM-$VERSION jfsw
+cd jfsw
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
- -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
- -exec chmod 644 {} \;
+find . -type f -exec chmod 644 {} \+
+find . -type d -exec chmod 755 {} \+
+
+rm -f *.bat
+
+# jfsw will read <foo>.def whenever it loads <foo>.grp. it also
+# always reads sw.def. so this seems to be the correct way to
+# name these so they'll get auto-loaded.
+mv tdragon.def td.def
+mv wanton.def wd.def
+
+# TODO: what about highres/skyboxes/Sky_Stars? Nothing in any of the
+# .def files references it.
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+sed -i 's,\r,,' *.txt
mv *.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
diff --git a/games/jfsw_hires_pack/jfsw_hires_pack.info b/games/jfsw_hires_pack/jfsw_hires_pack.info
index 10bb9ac457554..9450b3ac71019 100644
--- a/games/jfsw_hires_pack/jfsw_hires_pack.info
+++ b/games/jfsw_hires_pack/jfsw_hires_pack.info
@@ -1,12 +1,10 @@
PRGNAM="jfsw_hires_pack"
-VERSION="2.1"
-HOMEPAGE="http://www.proasm.com/sw/swdls.html"
-DOWNLOAD="http://www.proasm.com/files/sw/Sw_Hrp_v21.zip \
- http://www.proasm.com/files/sw/Swp_Users.zip"
-MD5SUM="6163810b5aae667676ebcb27c93e7584 \
- 8305574a636f091ab8f14fccc9478a5f"
+VERSION="20201205_r21"
+HOMEPAGE="https://forums.duke4.net/topic/3412-shadow-warrior-high-resolution-pack/"
+DOWNLOAD="https://slackware.uk/~urchlay/src/jfsw_hires_pack-20201205_r21.tar.xz"
+MD5SUM="ff7879eeeff77170ccd08eb07d11c051"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="jfsw"
+REQUIRES=""
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"
diff --git a/games/jfsw_hires_pack/slack-desc b/games/jfsw_hires_pack/slack-desc
index 460ac770e2347..a62f2ede673e6 100644
--- a/games/jfsw_hires_pack/slack-desc
+++ b/games/jfsw_hires_pack/slack-desc
@@ -6,14 +6,14 @@
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
-jfsw_hires_pack: jfsw_hires_pack (graphic enhancements for jfsw)
+jfsw_hires_pack: jfsw_hires_pack (graphic enhancements for jfsw and voidsw)
jfsw_hires_pack:
-jfsw_hires_pack: This adds high resolution textures and 3D models to Shadow Warrior.
+jfsw_hires_pack: This adds high resolution textures and 3D models to Shadow
+jfsw_hires_pack: Warrior. For use with slackbuilds.org jfsw or eduke32 packages.
jfsw_hires_pack:
-jfsw_hires_pack: *** NOTE:
-jfsw_hires_pack: *** The data file "sw.grp" from the full retail version is *required*
-jfsw_hires_pack: *** to use this package; it will NOT work with the shareware/demo
-jfsw_hires_pack: *** version.
+jfsw_hires_pack: There is a known issue with jfsw: the sword doesn't display
+jfsw_hires_pack: properly. It looks like half a sword. This has been a known issue for
+jfsw_hires_pack: some time now.
jfsw_hires_pack:
jfsw_hires_pack:
jfsw_hires_pack:
diff --git a/games/jfsw_hires_pack/svn2tarxz.sh b/games/jfsw_hires_pack/svn2tarxz.sh
new file mode 100644
index 0000000000000..a6fcf3eedbae5
--- /dev/null
+++ b/games/jfsw_hires_pack/svn2tarxz.sh
@@ -0,0 +1,28 @@
+#!/bin/bash
+
+# create a source tarball from upstream's SVN repo.
+# this would be easier, with git.
+
+PRGNAM=jfsw_hires_pack
+URL=http://svn.eduke32.com/sw_hrp/
+
+rm -rf sw_hrp
+svn co $URL
+
+cd sw_hrp
+
+svn log -l 1 | grep '^r[0-9]' > logtmp
+
+DATE=$( grep '^r[0-9]' logtmp | cut -d'|' -f3 | cut -d' ' -f2 | sed 's,-,,g' )
+REV=$( cut -d' ' -f1 logtmp )
+VERSION="${DATE}_$REV"
+DIR=$PRGNAM-$VERSION
+
+rm -rf .svn logtmp
+
+cd -
+rm -rf $DIR $DIR.tar.xz
+mv sw_hrp $DIR
+tar cvfJ $DIR.tar.xz $DIR
+echo
+md5sum $DIR.tar.xz