aboutsummaryrefslogtreecommitdiff
path: root/games/jfsw
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2012-09-05 21:45:11 -0500
committerRobby Workman <rworkman@slackbuilds.org>2012-09-05 21:45:11 -0500
commitef967cad5eb651cdfc0830fdf470c24d56143b41 (patch)
treee4d1370dfe8b2d1204f5fa9e5a330c314aa10f5e /games/jfsw
parentc18daa4c2c51fbfc4b7131c89abb9fcc786b7fc7 (diff)
games/jfsw: Fixed dependency information
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/jfsw')
-rw-r--r--games/jfsw/README15
-rw-r--r--games/jfsw/jfsw.info2
2 files changed, 7 insertions, 10 deletions
diff --git a/games/jfsw/README b/games/jfsw/README
index 0ff5ee6551d5d..e6d6add77ab8d 100644
--- a/games/jfsw/README
+++ b/games/jfsw/README
@@ -14,23 +14,20 @@ If you have sw.grp from the full version of the game, you may also want
to install jfsw_hires_pack for some graphic enhancements (don't bother
trying, if all you have is the shareware sw.grp: it segfaults on startup).
-Mote #1: To hear the in-game music, install either eawpats (recommended)
-or freepats (both available at slackbuilds.org)
-
-Note #2: There's no way to enable the mouse from the in-game menus. To
+Note #1: There's no way to enable the mouse from the in-game menus. To
enable the mouse, you must run the game at least once to create its
config file (~/.jfsw/sw.cfg), then edit the config file and change
ControllerType to 1. You probably also want to change MouseAimingOn to 1,
for a more modern "mouselook" style of play.
-Note #3: The Ambience setting in the Sound Setup menu is permanently
+Note #2: The Ambience setting in the Sound Setup menu is permanently
disabled, because the ambience code causes the game to crash.
-Note #4: Multiplayer does work (at least for LAN play). See
+Note #3: Multiplayer does work (at least for LAN play). See
/usr/doc/jsfw-$VERSION/releasenotes.html for multiplayer usage.
-Note #5 (for Slackware 64-bit users): The source includes x86 assembly
+Note #4 (for Slackware 64-bit users): The source includes x86 assembly
code, so can't be built for any non-x86 architecture. If you're using
x86_64, you might (or might not) be able to build jfsw on a 32-bit
-Slackware system and install it on x86_64 along with alienBOB's or fred's
--compat32 packages and get it to run.
+Slackware system and install it on x86_64 along with alienBOB's compat32
+packages and get it to run.
diff --git a/games/jfsw/jfsw.info b/games/jfsw/jfsw.info
index 0e3ebcbe59f46..bb68040667153 100644
--- a/games/jfsw/jfsw.info
+++ b/games/jfsw/jfsw.info
@@ -7,6 +7,6 @@ MD5SUM="6b175daed0e459aac375e63de90097f0 \
44a943c0050bfd46ce1e6af24c951898"
DOWNLOAD_x86_64="UNSUPPORTED"
MD5SUM_x86_64=""
-REQUIRES=""
+REQUIRES="eawpats"
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"