diff options
author | B. Watson <yalhcru@gmail.com> | 2018-07-11 04:10:42 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-07-14 06:56:00 +0700 |
commit | 6c6fe34a5bdebae8cd785e416716146508fccf79 (patch) | |
tree | 222fc6502e228ba1f46d6849b8f3cff66afbdf10 /games/jfsw/jfsw.SlackBuild | |
parent | 86ec40d6d3f58187bf9cf4330a0a0dcefb22001d (diff) |
games/jfsw: Updated for version 20180424_8fc2d54.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/jfsw/jfsw.SlackBuild')
-rw-r--r-- | games/jfsw/jfsw.SlackBuild | 108 |
1 files changed, 82 insertions, 26 deletions
diff --git a/games/jfsw/jfsw.SlackBuild b/games/jfsw/jfsw.SlackBuild index 956dded9944e2..2d2fa28a3bd91 100644 --- a/games/jfsw/jfsw.SlackBuild +++ b/games/jfsw/jfsw.SlackBuild @@ -7,8 +7,29 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20180710 bkw: +# - updated for 20180424_8fc2d54 (latest git). +# - finally fix long-standing segfault bug. +# - document new optional deps in README. +# - make slack-desc show runtime library deps. +# - remove freepats from REQUIRES. I've never been able to get the +# music to play in jfsw anyway. + +# When updating to the latest commit of jfsw, we gotta make sure we +# get the correct commits of the other 3 sources (jfaudiolib, jfbuild, +# jfmact). To do this: +# git clone https://github.com/jonof/jfsw.git jfsw.tmp +# cd jfsw.tmp +# git submodule init +# git submodule update +# Fortunately only the .info file needs to be updated. This script +# parses it instead of having the commit hashes hardcoded here too. +# VERSION is duplicated as usual, but here it only serves to name the +# package (you could build just fine with any VERSION so long as the +# .info file is correct). + PRGNAM=jfsw -VERSION=${VERSION:-20160220_54912c4} +VERSION=${VERSION:-20180424_8fc2d54} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -41,49 +62,84 @@ fi set -e +# We got 4 source tarballs to extract, so create an enclosing $PRGNAM +# dir to put them all in (for ease of cleanup, if nothing else). When +# we're ready to build, the source will all be in $TMP/$PRGNAM/$PRGNAM. rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -for SRCNAM in \ - jfsw-54912c4964a5d68d4fd68dba1d3affcfe2062766 \ - jfaudiolib-ea5613edadcf691a4867a750546f33ef84885fbf \ - jfbuild-b129b7ee9ce468022610dc8194786c0bac1f66ef \ - jfmact-f915216973de73c42c326fdd3b1734ac12316427 \ -; do +rm -rf $TMP/$PRGNAM +mkdir -p $TMP/$PRGNAM $PKG $OUTPUT +cd $TMP/$PRGNAM + +# 20180710 bkw: this is an unusual thing for a SlackBuild to do: +# parse its own .info file. Done this way to avoid duplicating +# all those full-length git hashes in both files. +if [ ! -e "$CWD/$PRGNAM.info" ]; then + echo "$PRGNAM.info not found, where did it go?" 1>&2 + exit 1 +fi + +# For paranoia's sake, don't actually source the entire .info file, just +# grab the DOWNLOAD= assignment. This rather cryptic sed command means +# "start printing lines when you hit one that starts with DOWNLOAD, +# and exit when you hit one that ends with gz and a double-quote +# (plus possible trailing whitespace)". Result is the multi-line DOWNLOAD +# assigment only. +DLFRAG="$( mktemp ./tmp.info.XXXXXX )" +sed -n '/^DOWNLOAD/,$p;/gz" *$/q' < "$CWD/$PRGNAM.info" > $DLFRAG +source $DLFRAG + +for URL in $DOWNLOAD; do + SRCNAM="$( basename "$URL" .tar.gz )" PNAM=$(echo $SRCNAM | sed -e 's/-.*//') + [ "$PNAM" = "$PRGNAM" ] || DIRS="$TMP/$PRGNAM/$PNAM $DIRS" rm -rf $SRCNAM $PNAM tar xvf $CWD/$SRCNAM.tar.gz mv $SRCNAM $PNAM done cd $PRGNAM -mv \ - $TMP/jfaudiolib \ - $TMP/jfbuild \ - $TMP/jfmact \ - . +mv $DIRS . chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \; -o \ + -o -perm 511 \) -exec chmod 755 {} \+ -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+ + +# 20180711 bkw: how to trigger a known segfault: +# <orbea> make a save game, load that save game, die while holding the +# fire button +# I came up with a band-aid to work around the segfault. Stops the +# fire button from working the same as a Y keypress (or at all), in Y/N +# prompts. Patch was sent upstream: https://github.com/jonof/jfsw/issues/14 +patch -p1 < $CWD/fixsegfault.diff -patch -p1 < $CWD/jfsw-use-me.patch +# 20180711 bkw: The -Wno-return-type isn't needed for gcc but does no +# harm. Left in place in case someone wants to build this with clang +# (add a CC=clang arg to the make command, or 'export CC=clang'). + +# 20180711 bkw: JFAUDIOLIB_USE_SDLMIXER=1 doesn't work (build fail due +# to missing driver_sdlmixer.c). Maybe someday it'll work and then we +# can maybe hear the in-game music? (or not?) make \ RELEASE=1 \ PREFIX=/usr/share/games/$PRGNAM \ - CFLAGS="$SLKCFLAGS" \ + CFLAGS="$SLKCFLAGS -Wno-return-type" \ CXXFLAGS="$SLKCFLAGS" -# no 'make install' target +# So far, we haven't got options to disable the optional stuff, but +# at least document what the binary package needs in its slack-desc. BIN_NAME=sw +SDLVER=1.2 +WITHFLUID=without +ldd $BIN_NAME | grep -q libSDL2 && SDLVER=2.0 +ldd $BIN_NAME | grep -q libfluidsynth && WITHFLUID=with + +# no 'make install' target mkdir -p $PKG/usr/games install -s -m0755 -oroot -groot $BIN_NAME $PKG/usr/games -cd $PKG/usr/games - ln -s $BIN_NAME $PRGNAM -cd - +ln -s $BIN_NAME $PKG/usr/games/$PRGNAM # Data directory included in package, even though we don't include data file. # Why? Because the user might be grabbing sw.grp from a retail CD-ROM, and @@ -98,14 +154,14 @@ mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a \ - GNU.TXT readme.txt releasenotes.html \ - $PKG/usr/doc/$PRGNAM-$VERSION +cp -a GNU.TXT readme.txt releasenotes.html $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc +sed -e "s,@WITHFLUID@,$WITHFLUID," \ + -e "s,@SDLVER@,$SDLVER, " \ + $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG |