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authorB. Watson <yalhcru@gmail.com>2020-10-13 03:39:43 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:16 +0700
commit0c1f8877dfef761f44a9c6fb46344233378ac51f (patch)
tree9c3369504d98cab3232986eb169c6dcec96f076f /games/ioquake3/README
parent4c994ca5d9758f33a43362d02ad1748afccd2f30 (diff)
games/ioquake3: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/ioquake3/README')
-rw-r--r--games/ioquake3/README9
1 files changed, 5 insertions, 4 deletions
diff --git a/games/ioquake3/README b/games/ioquake3/README
index 91b77d869b17..04ab308a292f 100644
--- a/games/ioquake3/README
+++ b/games/ioquake3/README
@@ -6,7 +6,8 @@ GPL. Since then code has been cleaned up, bugs have been fixed and
features been added. The permanent goal is to create THE open source
Quake 3 distribution upon which people base their games and projects.
-NOTE: ioquake3 is just a source code engine port. You still need the
-original game files to play quake3. For us this means we need one file
-from the original CD. The file you need is [cdrom]/Quake3/baseq3/pak0.pk3
-Copy this file to the /usr/share/games/quake3/baseq3 directory.
+NOTE: ioquake3 is just a source code engine port. You still
+need the original game files to play quake3. For us this
+means we need one file from the original CD. The file you
+need is [cdrom]/Quake3/baseq3/pak0.pk3 Copy this file to the
+/usr/share/games/quake3/baseq3 directory.