aboutsummaryrefslogtreecommitdiff
path: root/games/higan
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2020-10-13 03:38:59 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:16 +0700
commitaddae9a9d180e2b52753a1b0ce6fa56d698d5715 (patch)
tree5ea4c2a49585e603813ba9f90a94296a04ea78ed /games/higan
parent74ab08e83fb22916ade04e0b8d73849a7d3b22a7 (diff)
games/higan: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/higan')
-rw-r--r--games/higan/README18
1 files changed, 10 insertions, 8 deletions
diff --git a/games/higan/README b/games/higan/README
index 11430e1207439..29252151b67a4 100644
--- a/games/higan/README
+++ b/games/higan/README
@@ -26,7 +26,7 @@ It also includes some level of support for these consoles:
- Sega Master System
- Sega Game Gear
- Sega Mega Drive/Genesis
-- NEC PC Engine/TurboGrafx 16 (but not the CD-ROM^2 System/TurboGrafx-CD)
+- NEC PC Engine/TurboGrafx 16 (but not CD-ROM^2 System/TurboGrafx-CD)
- NEC SuperGrafx
- Bandai WonderSwan
- Bandai WonderSwan Color
@@ -41,19 +41,21 @@ shaders are located) is /usr/share/higan. If you want a personalized
profile, store your files in ~/Emulation, then higan will use this
directory instead.
-First time users note: By default there are *no* control mappings. You'll
-have to use Settings -> Input to map your preferred keyboard and/or
-gamepad controls for each emulated system. Also, by default, there's
-nothing 'plugged into' the emulated controller ports. In the menu bar,
-click on the system name (e.g. Famicom, Super Famicom) -> Controller
-Port 1 -> Gamepad (or whatever is required for the ROM you're running).
+First time users note: By default there are *no* control
+mappings. You'll have to use Settings -> Input to map your preferred
+keyboard and/or gamepad controls for each emulated system. Also,
+by default, there's nothing 'plugged into' the emulated controller
+ports. In the menu bar, click on the system name (e.g. Famicom, Super
+Famicom) -> Controller Port 1 -> Gamepad (or whatever is required for
+the ROM you're running).
*** Build options:
- OpenAL is autodetected, and used if found. You can disable it with
OPENAL=no in the environment.
-- OSS is disabled by default. If you need it, set OSS=yes in the environment.
+- OSS is disabled by default. If you need it, set OSS=yes in the
+ environment.
- PulseAudio is enabled by default. You can disable it with PULSE=no in
the environment.