diff options
author | B. Watson <yalhcru@gmail.com> | 2018-12-12 04:46:16 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-12-15 20:44:29 +0700 |
commit | 2f4b88779c3eeb956eb7de2b2df87ffd4d382aa5 (patch) | |
tree | ee0714c82d5a1634d0dc8c20ad60d6817292c505 /games/higan/README | |
parent | 9e5373bf5b436f9034901c82c0caaa03fe756719 (diff) |
games/higan: Updated for version 106, new maintainer.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/higan/README')
-rw-r--r-- | games/higan/README | 53 |
1 files changed, 45 insertions, 8 deletions
diff --git a/games/higan/README b/games/higan/README index 5f29a6f9ca11c..d5f3551c021b5 100644 --- a/games/higan/README +++ b/games/higan/README @@ -1,3 +1,5 @@ +higan (console multi-system emulator) + higan (formerly known as bsnes) is an emulator that began development on 2004-10-14. The purpose of this emulator is a bit different from others: it focuses on accuracy, debugging functionality, and clean @@ -5,15 +7,50 @@ code. The emulator does not focus on things that would hinder accuracy. This includes speed and game-specific hacks for compatibility. As a result, the minimum system requirements for higan are very high. -It currently supports the following systems: Famicom (NES), Super -Famicom (SNES), Game Boy, Game Boy Color and Game Boy Advance. -It also supports the following subsystems: Super Game Boy, -BS-X Satellaview and Sufami Turbo. +As of v104, higan has top-tier support for the following consoles: + +- Nintendo Super Famicom/SNES, including add-on hardware: + + Super Game Boy + + Sufami Turbo +- Nintendo Game Boy Advance + +It also includes some level of support for these consoles: + +- Satellaview add-on for the Super Famicom +- Nintendo Famicom/Nintendo Entertainment System +- Nintendo Game Boy +- Nintendo Game Boy Color +- Sega Master System +- Sega Game Gear +- Sega Mega Drive/Genesis +- NEC PC Engine/TurboGrafx 16 (but not the CD-ROM^2 System/TurboGrafx-CD) +- NEC SuperGrafx +- Bandai WonderSwan +- Bandai WonderSwan Color + +Complete (though slightly outdated) documentation on higan is available +at: https://higan.readthedocs.io/en/stable/ -* Configuration * +*** Configuration: -The default profile folder (where platform system files, cheats and +The default profile directory (where platform system files, cheats and shaders are located) is /usr/share/higan. If you want a personalized -profile, store your files in ~/.config/higan/, then higan will use -this folder instead. +profile, store your files in ~/Emulation, then higan will use this +directory instead. + +First time users note: By default there are *no* control mappings. You'll +have to use Settings -> Input to map your preferred keyboard and/or +gamepad controls for each emulated system. Also, by default, there's +nothing 'plugged into' the emulated controller ports. In the menu bar, +click on the system name (e.g. Famicom, Super Famicom) -> Controller +Port 1 -> Gamepad (or whatever is required for the ROM you're running). + +*** Build options: + +- OpenAL is autodetected, and used if found. You can disable it with + OPENAL=no in the environment. + +- OSS is disabled by default. If you need it, set OSS=yes in the environment. +- PulseAudio is enabled by default. You can disable it with PULSE=no in + the environment. |