diff options
author | B. Watson <yalhcru@gmail.com> | 2013-06-22 21:13:58 -0300 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2013-06-22 21:13:58 -0300 |
commit | 22070018bdfee9e61ff058486a7984d7bb03a378 (patch) | |
tree | e230015ea63c9c628dcf6aa42626d9e1c0d4ffd4 /games/gzdoom/gzdoom.SlackBuild | |
parent | df07b8e3e5dda9162e111027c92ab2d5cbdb7e10 (diff) |
games/gzdoom: Updated for version 1.8.00.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/gzdoom/gzdoom.SlackBuild')
-rw-r--r-- | games/gzdoom/gzdoom.SlackBuild | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/games/gzdoom/gzdoom.SlackBuild b/games/gzdoom/gzdoom.SlackBuild index 98d93b1ebe6e..171df22b4577 100644 --- a/games/gzdoom/gzdoom.SlackBuild +++ b/games/gzdoom/gzdoom.SlackBuild @@ -6,6 +6,8 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20130612 bkw: Updated for 1.8.00 + # 20130416 bkw: # - Updated for 1.7.01 # - Add README note about config file location change @@ -18,6 +20,8 @@ # SVN tree, but 1.7.01 does not. What I did to get the 1.7.01 source was # to download the windows exe for 1.7.01 and use strings on it, to find its # SVN revision, then checked out that revision and made a tarball of it. +# Had to do the same again, for 1.8.00. + # gzdoom's build process requires it to be built from an SVN checkout: It # uses the .svn stuff to define a SVN_REVISION variable, and if you use # 'svn export' instead, you end up with a gzdoom that announces itself as @@ -26,7 +30,7 @@ # cosmetic. PRGNAM=gzdoom -VERSION=${VERSION:-1.7.01} +VERSION=${VERSION:-1.8.00} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} |