diff options
author | B. Watson <yalhcru@gmail.com> | 2013-06-03 16:23:11 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2013-06-04 00:11:32 -0500 |
commit | 995fe8e3c439e833c80c41a8fd0ccbcb582d6db5 (patch) | |
tree | e78145076c95d379962d85ba5248cf416e3c4ef4 /games/gzdoom/README_SBo.txt | |
parent | e62993061ac0b34917a3fee6cafaa165ec5fe744 (diff) |
games/gzdoom: Updated for version 1.7.01.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/gzdoom/README_SBo.txt')
-rw-r--r-- | games/gzdoom/README_SBo.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/games/gzdoom/README_SBo.txt b/games/gzdoom/README_SBo.txt new file mode 100644 index 000000000000..97055257e058 --- /dev/null +++ b/games/gzdoom/README_SBo.txt @@ -0,0 +1,40 @@ +Game Data +--------- +gzdoom is only a game engine. To actually play the game, you'll need the +game data (IWAD file) from one or more of the supported games. These +include Doom, Ultimate Doom, Final Doom, FreeDoom, Heretic, Hexen, +and Strife. Place the .wad file(s) in /usr/share/games/doom. + +If you don't own any of the supported games, you can install one or more +of these slackbuilds.org packages to get a playable game: + +freedoom, doom_shareware_data, heretic_shareware_data, hexen_demo_data + +Music Support +------------- +To hear the in-game music, there are several options. In the game menu, +select "Options | Sound Options" and set "MIDI Device" to one of the +below: + +1. FMOD (the default) - Install ff8dls and set the console variable +snd_midipatchset to "/usr/share/sounds/dls/ff8.dls" (from the in-game +console or by editing ~/.config/gzdoom/zdoom.ini). Alternatively, +if you dual-boot with Windows, use something like +/dosC/windows/system32/drivers/gm.dls (replace dosC with the mountpoint +of your C: drive in Windows). + +2. FluidSynth - Install fluidsynth (before building gzdoom) and +fluid-soundfont. + +3. Timidity - Install TiMidity++ and either eawpats or freepats, and +set up /etc/timidity/timidity.cfg to use it. + +4. GUS or OPL - Nothing extra required; these are software emulations +of classic soundcards from the early 1990s. They may sound "clunky" to +modern ears, but they may also bring back fond memories for long-time +Doom players. + +While you're in the Sound Options menu, it's probably a good idea to +set "Output System" to "ALSA" (otherwise, the default is OSS emulation, +which doesn't share the soundcard nicely with other apps). + |