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authorB. Watson <yalhcru@gmail.com>2017-01-15 02:26:00 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-01-21 07:04:59 +0700
commit3b8ab0cdd02eadd4d9de5bb9e2c43e16d03718ad (patch)
tree1c0e7b67052430f50a51b9743da4df764b8f9eba /games/gzdoom/README
parent8aa40d8d87f2a4cb5887d70e185a119c82e7d4a6 (diff)
games/gzdoom: Updated for version 2.3.2.
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Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
-Optional compile-time dependency: fluidsynth (autodetected).
+Optional compile-time dependencies: fluidsynth and OpenAL. These are
+auto-detected.
See README_SBo.txt for optional runtime dependencies.