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author | B. Watson <yalhcru@gmail.com> | 2017-06-11 08:06:47 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-06-11 08:06:47 +0700 |
commit | a60b83ab535000233419b09e70ad6cdb7a50c61d (patch) | |
tree | d017837695d622e9c6c66951d16d56ecbd4df599 /games/gzdoom-legacy/README | |
parent | 5c39c64ff575807371fc703be8cf6d05cbe60ec1 (diff) |
games/gzdoom-legacy: Added (OpenGL port of DOOM).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/gzdoom-legacy/README')
-rw-r--r-- | games/gzdoom-legacy/README | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/games/gzdoom-legacy/README b/games/gzdoom-legacy/README new file mode 100644 index 0000000000000..e242f3eb6f478 --- /dev/null +++ b/games/gzdoom-legacy/README @@ -0,0 +1,24 @@ +Enhanced OpenGL port of the official DOOM source code that also supports +Heretic, Hexen, and Strife. + +This is "gzdoom-legacy", which supports older versions of gzdoom that +run smoothly on older/slower hardware. If you're looking for the latest +version, you want the regular "gzdoom" build. Note that gzdoom-legacy +and gzdoom conflict: only install one or the other. + +Optional compile-time dependencies: fluidsynth and OpenAL. These are +auto-detected. + +See README_SBo.txt for optional runtime dependencies. + +This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.3.2. For +more information, see README_versions.txt. + +*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.x, the +config file location has changed. To keep your old settings: + + mkdir -p ~/.config/gzdoom + cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini + +If you're upgrading from gzdoom 1.7 or 1.8: + mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini |