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authorB. Watson <yalhcru@gmail.com>2017-06-11 08:06:47 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-06-11 08:06:47 +0700
commita60b83ab535000233419b09e70ad6cdb7a50c61d (patch)
treed017837695d622e9c6c66951d16d56ecbd4df599 /games/gzdoom-legacy/README
parent5c39c64ff575807371fc703be8cf6d05cbe60ec1 (diff)
games/gzdoom-legacy: Added (OpenGL port of DOOM).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+Enhanced OpenGL port of the official DOOM source code that also supports
+Heretic, Hexen, and Strife.
+
+This is "gzdoom-legacy", which supports older versions of gzdoom that
+run smoothly on older/slower hardware. If you're looking for the latest
+version, you want the regular "gzdoom" build. Note that gzdoom-legacy
+and gzdoom conflict: only install one or the other.
+
+Optional compile-time dependencies: fluidsynth and OpenAL. These are
+auto-detected.
+
+See README_SBo.txt for optional runtime dependencies.
+
+This script can be used to build gzdoom 1.8.09, 1.9.1, or 2.3.2. For
+more information, see README_versions.txt.
+
+*Note: if you're upgrading from gzdoom-1.5.x to 1.9.x or 2.x, the
+config file location has changed. To keep your old settings:
+
+ mkdir -p ~/.config/gzdoom
+ cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini
+
+If you're upgrading from gzdoom 1.7 or 1.8:
+ mv ~/.config/gzdoom/zdoom.ini ~/.config/gzdoom/gzdoom.ini