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authorLarry Hajali <larryhaja[at]gmail[dot]com>2011-01-01 12:00:45 -0500
committerRobby Workman <rworkman@slackbuilds.org>2011-01-02 00:27:35 -0600
commit0df36d249d5d1496e6c1fa99f1c6d7c1fa1334c0 (patch)
tree9b4b08a565dc003454e5bbeee20607e726030e98 /games/glestae/README
parentca63af4dfb2d339340fa3bfa262834d46228f818 (diff)
downloadslackbuilds-0df36d249d5d1496e6c1fa99f1c6d7c1fa1334c0.tar.xz
games/glestae: Updated for version 0.3.2.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/glestae/README')
-rw-r--r--games/glestae/README2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/glestae/README b/games/glestae/README
index 7fb5f5c4712e..b3dfba8570d8 100644
--- a/games/glestae/README
+++ b/games/glestae/README
@@ -5,4 +5,4 @@ develop higher quality 3D real-time strategy games for all major platforms.
Glest Advanced Engine requires lua, OpenAL and physfs.
Optionally glestae can use wxGTK/wxPython and cppunit. wxGTK/wxPython will
-build the optional gae_mapeditor, gae_g3dviewer, and glest_configurator.
+build the optional gae_mapeditor and gae_g3dviewer.