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authorLarry Hajali <larryhaja[at]gmail[dot]com>2010-10-04 22:22:18 -0500
committerRobby Workman <rworkman@slackbuilds.org>2010-10-12 00:03:08 -0500
commitb17b1f80537f029fae85b1d38675facc6c4775b2 (patch)
tree065e861d0ad4572820edb2b636b2cabffb67ab34 /games/glestae/README
parent465e728b9e1b1285df8569db88fde07f1582d59e (diff)
games/glestae: Updated for version 0.3.1.
Diffstat (limited to 'games/glestae/README')
-rw-r--r--games/glestae/README2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/glestae/README b/games/glestae/README
index a7454962fa4ea..7fb5f5c4712ed 100644
--- a/games/glestae/README
+++ b/games/glestae/README
@@ -2,7 +2,7 @@ Glest Advanced Engine is a community driven project which extends and
improves on Glest. It aims to provide features and tools that help people
develop higher quality 3D real-time strategy games for all major platforms.
-This requires lua, OpenAL and physfs.
+Glest Advanced Engine requires lua, OpenAL and physfs.
Optionally glestae can use wxGTK/wxPython and cppunit. wxGTK/wxPython will
build the optional gae_mapeditor, gae_g3dviewer, and glest_configurator.