diff options
author | B. Watson <yalhcru@gmail.com> | 2022-03-08 00:42:19 -0500 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2022-03-09 17:20:41 +0700 |
commit | 10bf00519504b4603ad17f9bdb34f87e288faba4 (patch) | |
tree | 723ed124b320c2389d9a1f1e43ffcb7db8cf6082 /games/glPortal | |
parent | e75c13bdc7fb03685e6d384631a3695d50a10c5e (diff) |
games/glPortal: Removed (will not build against bullet 3.x, ran out of patience).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/glPortal')
-rw-r--r-- | games/glPortal/README | 10 | ||||
-rw-r--r-- | games/glPortal/bullet286.patch | 38 | ||||
-rw-r--r-- | games/glPortal/glPortal.SlackBuild | 139 | ||||
-rw-r--r-- | games/glPortal/glPortal.info | 18 | ||||
-rw-r--r-- | games/glPortal/slack-desc | 19 |
5 files changed, 0 insertions, 224 deletions
diff --git a/games/glPortal/README b/games/glPortal/README deleted file mode 100644 index d2bcffd86bad3..0000000000000 --- a/games/glPortal/README +++ /dev/null @@ -1,10 +0,0 @@ -glPortal (3d physics based portal puzzle game) - -GlPortal is not a Portal clone; it features its own story centered -around an ambitious lab assistant named Ada, who has to solve -dangerous tasks for science on a daily basis. Her sidekick, a know-it- -all Robot with a more than impressive laser canon, and an overexcited -professor support her in her mission. Most of the time she has to -dodge lasers and bullets while preventing the destruction of all life -on earth. She is aided in her quest by the newest gizmo created by the -engineers downstairs. diff --git a/games/glPortal/bullet286.patch b/games/glPortal/bullet286.patch deleted file mode 100644 index 69e204a80b446..0000000000000 --- a/games/glPortal/bullet286.patch +++ /dev/null @@ -1,38 +0,0 @@ -commit 08df5951c9bbcf16234289eaef99c51e3f8bed13 -Author: Henry Hirsch <henry@w3-net.de> -Date: Tue Feb 28 21:08:04 2017 +0100 - - Port uncollider to bullet 2.86 - -diff --git a/source/physics/Uncollider.cpp b/source/physics/Uncollider.cpp -index 99ffc79..8f60885 100644 ---- a/source/physics/Uncollider.cpp -+++ b/source/physics/Uncollider.cpp -@@ -72,19 +72,24 @@ void Uncollider::nearCallback(btBroadphasePair &collisionPair, - - btCollisionObject *colObj0 = (btCollisionObject*)collisionPair.m_pProxy0->m_clientObject; - btCollisionObject *colObj1 = (btCollisionObject*)collisionPair.m_pProxy1->m_clientObject; -- -+ - if (dispatcher.needsCollision(colObj0, colObj1)) { - btCollisionObjectWrapper obj0Wrap(0, colObj0->getCollisionShape(), - colObj0, colObj0->getWorldTransform(), -1, -1); - btCollisionObjectWrapper obj1Wrap(0, colObj1->getCollisionShape(), - colObj1, colObj1->getWorldTransform(), -1, -1); - -+ btManifoldResult contactPointResult(&obj0Wrap, &obj1Wrap); -+ - if (not collisionPair.m_algorithm) { -- collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap, &obj1Wrap); -+ -+ collisionPair.m_algorithm = -+ dispatcher.findAlgorithm(&obj0Wrap, &obj1Wrap, -+ contactPointResult.getPersistentManifold(), -+ ebtDispatcherQueryType::BT_CONTACT_POINT_ALGORITHMS); - } - - if (collisionPair.m_algorithm) { -- btManifoldResult contactPointResult(&obj0Wrap, &obj1Wrap); - if (dispatchInfo.m_dispatchFunc == btDispatcherInfo::DISPATCH_DISCRETE) { - collisionPair.m_algorithm->processCollision(&obj0Wrap, &obj1Wrap, dispatchInfo, - &contactPointResult); diff --git a/games/glPortal/glPortal.SlackBuild b/games/glPortal/glPortal.SlackBuild deleted file mode 100644 index 976c113f86374..0000000000000 --- a/games/glPortal/glPortal.SlackBuild +++ /dev/null @@ -1,139 +0,0 @@ -#!/bin/bash - -# Slackware build script for glPortal - -# Copyright 2017 Jeremy Hansen <jebrhansen+SBo -at- gmail.com> -# All rights reserved. -# -# Redistribution and use of this script, with or without modification, is -# permitted provided that the following conditions are met: -# -# 1. Redistributions of this script must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED -# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -# 20220222 bkw: Modified by SlackBuilds.org, BUILD=2: -# - fix build on 15.0. -# - binary in /usr/games. -# - TODO: .desktop and icon. Not today. -# - TODO: I have never played this game before, so I don't know -# if it's working correctly. Someone should check. - -cd $(dirname $0) ; CWD=$(pwd) - -PRGNAM=glPortal -VERSION=${VERSION:-c3d5e47} -SRCVER=${SRCVER:-c3d5e47c5151360c09d0d84f66d9c0e3c2051251} -DATAVER=${DATAVER:-d391875c9110ed2b04b9014b3ab6a587c2aa921d} -SPECVER=${SPECVER:-2bcaa5de0e6cae58e53008efcc8a9ec5f2f8ba92} -CPPGUIVER=${CPPGUIVER:-f45a7b94da031914a86e1823d5affc512cc9de66} -VHACDVER=${VHACDVER:-537b2413299a5a7d22a4aa0f9f26901b0f38daf2} -BUILD=${BUILD:-2} -TAG=${TAG:-_SBo} -PKGTYPE=${PKGTYPE:-tgz} - -if [ -z "$ARCH" ]; then - case "$( uname -m )" in - i?86) ARCH=i586 ;; - arm*) ARCH=arm ;; - *) ARCH=$( uname -m ) ;; - esac -fi - -if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then - echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" - exit 0 -fi - -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -if [ "$ARCH" = "i586" ]; then - SLKCFLAGS="-O2 -march=i586 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" - LIBDIRSUFFIX="64" -else - SLKCFLAGS="-O2" - LIBDIRSUFFIX="" -fi - -set -e - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf $PRGNAM-$SRCVER -tar xvf $CWD/$PRGNAM-$SRCVER.tar.gz -cd $PRGNAM-$SRCVER - -# Extract submodules to correct locations -rmdir data documentation/specification external/{gwen,vhacd-lib} -tar xvf $CWD/glportal-data-$DATAVER.tar.gz -mv glportal-data-$DATAVER/ data -tar xvf $CWD/specification-$SPECVER.tar.gz -mv specification-$SPECVER/ documentation/specification -tar xvf $CWD/cppgui-$CPPGUIVER.tar.gz -mv cppgui-$CPPGUIVER/ external/gwen -tar xvf $CWD/vhacd-lib-$VHACDVER.tar.gz -mv vhacd-lib-$VHACDVER/ external/vhacd-lib - -chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ - -o -perm 511 \) -exec chmod 755 {} \+ -o \ - \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ - -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+ - -# 20220223 bkw: missing includes, yay. -sed -i '1i#include <functional>' \ - source/engine/core/state/HandleGameFunction.hpp \ - source/engine/core/state/PlayerState.hpp - -cd source/engine -patch -p2 < $CWD/bullet286.patch - -cd ../.. -mkdir -p build -cd build - cmake \ - -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ - -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ - -DCMAKE_INSTALL_PREFIX=/usr \ - -DCMAKE_BUILD_TYPE=Release \ - -DUnitTestPlusPlus_INCLUDE_DIR=/usr/include/UnitTest++/ .. - make - make install/strip DESTDIR=$PKG -cd .. - -# Remove bogus static lib -# 20220223 bkw: ...and bogus headers. -rm -rf $PKG/usr/bin/libVHACD_LIB.a $PKG/usr/include -mv $PKG/usr/bin $PKG/usr/games - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a \ - CONTRIBUTE.md CONTRIBUTORS.md LICENSE.md README.md \ - $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/games/glPortal/glPortal.info b/games/glPortal/glPortal.info deleted file mode 100644 index 5d6d374739397..0000000000000 --- a/games/glPortal/glPortal.info +++ /dev/null @@ -1,18 +0,0 @@ -PRGNAM="glPortal" -VERSION="c3d5e47" -HOMEPAGE="https://glportal.de/" -DOWNLOAD="https://github.com/GlPortal/glPortal/archive/c3d5e47/glPortal-c3d5e47c5151360c09d0d84f66d9c0e3c2051251.tar.gz \ - https://github.com/GlPortal/glportal-data/archive/d391875/glportal-data-d391875c9110ed2b04b9014b3ab6a587c2aa921d.tar.gz \ - https://github.com/GlPortal/specification/archive/2bcaa5d/specification-2bcaa5de0e6cae58e53008efcc8a9ec5f2f8ba92.tar.gz \ - https://github.com/GlPortal/cppgui/archive/f45a7b9/cppgui-f45a7b94da031914a86e1823d5affc512cc9de66.tar.gz \ - https://github.com/GlPortal/vhacd-lib/archive/537b241/vhacd-lib-537b2413299a5a7d22a4aa0f9f26901b0f38daf2.tar.gz" -MD5SUM="35ba5fc7bddfd3ced267566e51fc554b \ - 9502481cf4fe15947531ad8bdcc450de \ - 75e2cd8467f199fb8f6780f8578d0e9d \ - acdeea86872732b2677f4aae1b6ac63e \ - 04a04face0567a8be26678b54fd7e13d" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -REQUIRES="assimp bullet tinyxml2 unittest-cpp" -MAINTAINER="Jeremy Hansen" -EMAIL="jebrhansen+SBo@gmail.com" diff --git a/games/glPortal/slack-desc b/games/glPortal/slack-desc deleted file mode 100644 index e5dcac108247b..0000000000000 --- a/games/glPortal/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. -# Line up the first '|' above the ':' following the base package name, and -# the '|' on the right side marks the last column you can put a character in. -# You must make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':' except on otherwise blank lines. - - |-----handy-ruler------------------------------------------------------| -glPortal: glPortal (3d physics based portal puzzle game) -glPortal: -glPortal: GlPortal is not a Portal clone; it features its own story centered -glPortal: around an ambitious lab assistant named Ada, who has to solve -glPortal: dangerous tasks for science on a daily basis. Her sidekick, a know-it- -glPortal: all Robot with a more than impressive laser canon, and an overexcited -glPortal: professor support her in her mission. Most of the time she has to -glPortal: dodge lasers and bullets while preventing the destruction of all life -glPortal: on earth. She is aided in her quest by the newest gizmo created by the -glPortal: engineers downstairs. -glPortal: HOMEPAGE: https://glportal.de/ |