diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-01 12:11:07 +0100 |
---|---|---|
committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-05 18:10:41 +0100 |
commit | d953592d42addfb2201397cdbed0c8f7b677353b (patch) | |
tree | f503b9a12ca8530c0484098a3e9a0b6335423187 /games/gambatte-libretro | |
parent | c48be5d248dda4c9fa284468c5e72439b94fcff5 (diff) |
games/gambatte-libretro: Added (libretro port of libgambatte).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/gambatte-libretro')
-rw-r--r-- | games/gambatte-libretro/README | 9 | ||||
-rw-r--r-- | games/gambatte-libretro/gambatte-libretro.SlackBuild | 95 | ||||
-rw-r--r-- | games/gambatte-libretro/gambatte-libretro.info | 10 | ||||
-rw-r--r-- | games/gambatte-libretro/slack-desc | 19 |
4 files changed, 133 insertions, 0 deletions
diff --git a/games/gambatte-libretro/README b/games/gambatte-libretro/README new file mode 100644 index 0000000000000..044a29ba53f41 --- /dev/null +++ b/games/gambatte-libretro/README @@ -0,0 +1,9 @@ +Gambatte is a Nintendo Game Boy/Game Boy Color video game system emulator that +can be used as a libretro core. + +Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color +emulator written in C++. It is based on hundreds of corner case hardware tests, +as well as previous documentation and reverse engineering efforts. + +To build the debugging symbols use: + DEBUG=1 ./gambatte-libretro.SlackBuild diff --git a/games/gambatte-libretro/gambatte-libretro.SlackBuild b/games/gambatte-libretro/gambatte-libretro.SlackBuild new file mode 100644 index 0000000000000..721c8807e6bf9 --- /dev/null +++ b/games/gambatte-libretro/gambatte-libretro.SlackBuild @@ -0,0 +1,95 @@ +#!/bin/sh + +# Slackware build script for gambatte-libretro + +# Copyright 2016 Hunter Sezen +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=gambatte-libretro +LIBNAM=$(echo $PRGNAM | tr - _) +VERSION=${VERSION:-2016.07.20_067e4b9} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +# requires patching the Makefile to properly use +# the default CFLAGS and CXXFLAGS are probably fine +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +DEBUG=${DEBUG:-0} + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.xz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +make -C libgambatte -f Makefile.libretro DEBUG=$DEBUG + +install -Dm0644 libgambatte/$LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so +install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info + +if [ "${DEBUG:-0}" = "0" ]; then + find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true +fi + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a COPYING README changelog $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/gambatte-libretro/gambatte-libretro.info b/games/gambatte-libretro/gambatte-libretro.info new file mode 100644 index 0000000000000..eb04b40e2bac4 --- /dev/null +++ b/games/gambatte-libretro/gambatte-libretro.info @@ -0,0 +1,10 @@ +PRGNAM="gambatte-libretro" +VERSION="2016.07.20_067e4b9" +HOMEPAGE="http://www.libretro.com/" +DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/gambatte-libretro-2016.07.20_067e4b9.tar.xz" +MD5SUM="a2f1058805ee48c1472a24755e4497a2" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="RetroArch" +MAINTAINER="Hunter Sezen" +EMAIL="ovariegata@yahoo.com" diff --git a/games/gambatte-libretro/slack-desc b/games/gambatte-libretro/slack-desc new file mode 100644 index 0000000000000..2f3f1ea4b0368 --- /dev/null +++ b/games/gambatte-libretro/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +gambatte-libretro: gambatte-libretro (libretro port of libgambatte) +gambatte-libretro: +gambatte-libretro: Gambatte is an accuracy-focused, open-source, cross-platform Game Boy +gambatte-libretro: Color emulator written in C++. It is based on hundreds of corner case +gambatte-libretro: hardware tests, as well as previous documentation and reverse +gambatte-libretro: engineering efforts. +gambatte-libretro: +gambatte-libretro: Homepage: http://www.libretro.com/ +gambatte-libretro: +gambatte-libretro: +gambatte-libretro: |