diff options
author | B. Watson <yalhcru@gmail.com> | 2020-10-13 03:35:11 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:40:11 +0700 |
commit | 6e5f3cae575aecd30a87a1c25f9a6b2e6f97a922 (patch) | |
tree | b3b480f2fc3e3eb583c1c7cd783ed6420a66d9e2 /games/freeorion | |
parent | ecedf074866a898579c347b5051cb9378fc909fb (diff) |
games/freeorion: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/freeorion')
-rw-r--r-- | games/freeorion/README | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/games/freeorion/README b/games/freeorion/README index 400386ef5dc8a..18aebebd17e2f 100644 --- a/games/freeorion/README +++ b/games/freeorion/README @@ -1,8 +1,7 @@ -FreeOrion is a free, open source, turn-based space empire and -galactic conquest (4X) computer game being designed and built -by the FreeOrion project. FreeOrion is inspired by the tradition -of the Master of Orion games, but is not a clone or remake of that -series or any other game. +FreeOrion is a free, open source, turn-based space empire and galactic +conquest (4X) computer game being designed and built by the FreeOrion +project. FreeOrion is inspired by the tradition of the Master of Orion +games, but is not a clone or remake of that series or any other game. -Note: for mitigating a hard to track segfault bug in freeoriond, clang is -used to compile freeorion instead of gcc +Note: for mitigating a hard to track segfault bug in freeoriond, clang +is used to compile freeorion instead of gcc |