diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-08-09 17:40:13 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-13 07:22:19 +0700 |
commit | a8b7d5c547efea9c90b4883de70a1af0ec8a2e32 (patch) | |
tree | b0989b55ca305804883d59812332d45fa2c82f57 /games/fbalpha/README | |
parent | 3b2f1db1e94b7dfc1c038602c4629aacea5a7977 (diff) |
games/fbalpha: Added (libretro port of Final Burn Alpha).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/fbalpha/README')
-rw-r--r-- | games/fbalpha/README | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/games/fbalpha/README b/games/fbalpha/README new file mode 100644 index 0000000000000..9c329dba83312 --- /dev/null +++ b/games/fbalpha/README @@ -0,0 +1,16 @@ +Final Burn Alpha is an arcade system emulator that can be used as a libretro +core. + +This package was previoulsy called libretro-fba. + +If you are building fbalpha for a Raspberry Pi 2, use: + RPI2="yes" ./fbalpha.SlackBuild + +Final Burn Alpha may require both a parent and child romset to play games with, +rebuilding romsets so they work properly is not supported on GNU/Linux, but the +required dat files are included in the src tree. + +Romsets built for FB Alpha (0.2.97.38) are recommended for best results. + +To build the debugging symbols use: + DEBUG=1 ./fbalpha.SlackBuild |